DümBot’s story is presented as a 3D (Sometimes 2.5D) action platformer, taking advantage of today’s amazing gaming technologies, namely the Unreal Engine. We at Angry Rock Studios are trying our damnedest to make sure that DümBot hits on all levels, fun, innovative, interesting, and still retain the feeling of the classic platformers that inspire it, and us, greatly. We set out to make a game that we would want to play ourselves, and as a strongly diverse group of gamers, we feel like that’s a solid goal.
We at Angry Rock Studios are pleased, and honored, to announce that we are making our recently announced game Düm Bot with the highly anticipated Unreal...
something even more unreal for düm bot. powered by unreal engine 4!
So, now that you know the basic premise of this game, I feel like delving into some of the aspects of pre-production that could turn such a wild idea...
dÜm bot pre-production pt.1
Dum Bot Pre-Production Blog entry about the main character
dum bot character pre-production blog entry pt.1
It has been a week since we’ve officially announced Dümbot! In that week we spoke to tons of people and we are more than grateful for all the support...
thank you for your support!
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.