Dreamer's Tomb is a procecedurally generated 2D roguelike. This game is still a prototype. Main goal of this project is to create an endless dungeon runner with high replay value.
Dreamer's Tomb update 004 is here! New enemy, special rooms, new items and many other improvements and fixes.
Core changes:
Minor changes:
There is a chance that special room entrance will be spawned every X amount of levels. In order to enter special room you have to clear level from enemies. Special levels reward player on completion. You can skip special rooms and they don't count towards your progress.
Special rooms offer different challenges and environments.
Here's an overall look of version 004 gameplay.
Features in progress:
Any ideas or suggestions are more than welcome! Feel free to leave a comment or contact me @valentin_f01
Dreamer's Tomb Update 003. Graphics and enemy re-work, fullscreen, bug fixes and much more!
Announcing Dreamer's Tomb, a 2D procedurally generated roguelike. Delve into endless rooms of enemies, loot and increasing difficulty.
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