A massive demonic invasion has overwhelmed the Union Aerospace Corporation's Mars Research Facility, leaving only chaos and horror in its wake. As one of only a few survivors, you must fight your way to hell and back against a horde of evil monsters.

Description

Return to Mars City and unleash hell all over again with this mod that brings a new flavour to original Doom 3 gameplay. Take on the once familiar enemies who now have all new quirks from bullet resistant zombies (gotta shot them in the head) to the combat effective zombie security who are using the same guns as the marine - damage and all. A new arsenal of weapons is at your disposal, from a supercharged plasmagun which can bounce its plasma balls off surfaces allowing you to dissolve enemies around corners to a beasty chaingun which can suppress and pin enemies as they are ripped apart limb from limb. Aiming your shots will never have been more important with each enemy’s body parts having their own bullet resistance, making a choice between a shot to the arm or leg as important as hitting the infamous headshot. Overall this mod brings a more challenging game, great for any veteran of the Doom franchise looking for more unique enemies, as well as varied weapons.

Preview
Return to Hell (Standard)
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ZEXATOR Author
ZEXATOR - - 1 comments

Want to see the mod first hand, watch the mod creator as he challenges his friend to a playthrough of the mod, as they both revisit an all new never seen before hell. Youtube.com

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ice_trey
ice_trey - - 1,106 comments

the different damage points is something i also did with my modded stuff way back, its quite awesome and much more intriguing imo, kinda like Walking Dead - only a HeadshoT will stop a zombie in its tracks! :D And making the pipe zombies deal out MASSIVE damage is also very interesting hehe :P

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