A story focused hack 'n slash ARPG, more about loot and hordes of enemies than endless skill trees.
This week I worked on the GUI and loot, I made an inventory screen with a rudimentary paper doll of the character to figure out how this would handle...
working on gui, loot, sound effects and a loincloth
I was working on the character, adding some items and cloth, which changed the appearance of the character. I had added a stand in render for the Inventory...
making a live paper doll display for the inventory
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