You are a God! You are master and ruler of a loyal nation. You have unimaginable powers at your disposal. You have claimed this world as yours. But there are others who stand in your way. You must defeat and destroy these pretenders. Only then can you ascend to godhood and become the new Pantokrator. When you start the game you decide what kind of god you are and how your DOMINION affects your lands and followers. It is an expression of your divine might and the faith of your followers. If your dominion dies, so do you. Your dominion also inspires your sacred warriors and gives them powers derived from your dominion. In order to win and become the one true god you have to defeat your enemies one of three different ways: conquer their lands, extinguish their dominion or claim the Thrones of Ascension. Release version and manual is available now. Manual can be downloaded from Illwinter's web page.
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will the (dom3) "map that will never be" be in dom4 ? | Locked | |
Thread Options | 1 2 | |
Sep 17 2013 Anchor | ||
i remember a huge, stunning map preview pic in the dominions3 forums thread titled "the map that will never be" |
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Sep 17 2013 Anchor | ||
"Once you put something on the internet, it's there forever. blah blah blah". So where are the pics of this map?! Edited by: J.Mad |
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Sep 17 2013 Anchor | ||
There is a map album under Kristoffer Shrapnel account with some images : Forum.shrapnelgames.com From memory there were higher resolution versions of some of them posted durung the thread (plus probably a few others images), but you will have to check all 36 pages of te thread to find them : Forum.shrapnelgames.com |
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Sep 17 2013 Anchor | ||
The title should give it away.... |
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Sep 18 2013 Anchor | ||
It might actually. |
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Sep 18 2013 Anchor | ||
Great news Kristoffer, thank you ! Edited by: jtrowell |
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Sep 18 2013 Anchor | ||
If you're not going to get a chance to finish it soon, do you think you might be able to release the graphics files for us to do "unofficial" versions? The small previews you gave years ago looked really cool. |
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Sep 18 2013 Anchor | ||
I'd just like to add my voice to the chorus of hope, it would be really sweet to have a beautiful map like this in the roster. I've even considered paying artist friends of mine to do a bit of cartography... maps for fantasy worlds are just swell. One of the finer things in life is to open a book, and to see a drawing of the world in the first few pages. So swell. Perhaps even more so to be able to play on them. |
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Sep 19 2013 Anchor | ||
Thanks Kristoffer ! |
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Sep 20 2013 Anchor | ||
Is there an image of it somewhere? The link to the old form it seems like the links to the images are not working any longer? Sounds interesting! |
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Sep 20 2013 Anchor | ||
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Sep 20 2013 Anchor | ||
There are titles for those images: Caves, Ctis, The east, Vanheim, Ermor and Arco. |
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Sep 23 2013 Anchor | ||
Very pretty! How do you make the shaded borders, is that a transparency layer you put over everything? Still working on my Dawns-Expanded map but I think I am doing it the 'wrong way'. |
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Sep 25 2013 Anchor | ||
Yep. The map is made in quite a lot of layers. Sea, landmass, roughness, shades/hues, forests, mountains, buildings, riverstuff, more stuff, borders, province centers etc. |
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Sep 26 2013 Anchor | ||
Have you got an idea yet what the map will be called? |
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Sep 26 2013 Anchor | ||
"The Map that seemed like it would never be, but came out after a long wait." TMTSLIWNBBCOALW for short. |
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Sep 26 2013 Anchor | ||
It's under the work name Altera. I think it will stick. |
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Sep 27 2013 Anchor | ||
Interesting, is there an advantage to all the layers other than just a single "detail" layer? For mine, I have background, landmass, shades/hues, detail et all, and borders. Province centers im just putting the dot in the detail layer...is there some advantage to doing it your way? Perhaps I could save myself some time. |
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Sep 28 2013 Anchor | ||
If I use one layer for forests and another for mountains it is easier to have trees overlapping the mountains. |
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Oct 2 2013 Anchor | ||
If you are ever of a mind to do such a crazy thing, I would just fawn over a video of you doing your thing on a section of the map. Either as a speedpaint or just as you talking about how you do it. |
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Oct 6 2013 Anchor | ||
While the images are probably old and possibly outdated, I notice that many of the rivers are inside provinces instead of on their borders. I guess it is because the map was started before the water/mountain borders were added to the mechanics. |
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Oct 6 2013 Anchor | ||
A river might connect lands as well as divide them. A slow river with a lot of population centers with ferries and bridges is less of a border. I have never been very consistant in how I percieve rivers in mapmaking, but with the river border mechanic of dom4 it might become more important. I think I might work a bit on the map now that the game is about to be released, and I don't feel tha need to fix sprites as strongly as before. |
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Oct 10 2013 Anchor | ||
Yay! New map New map! |
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Oct 12 2013 Anchor | ||
It's gorgeous I've always wanted maps that incorporate the nations onto "canon" provinces. Godspeed to any attempts at finishing it. |
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Oct 17 2013 Anchor | |
I look at things like this and silently weep to myself, wishing I had talent. -- -Marcus Aurelius |
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