Discarded Memories is a short point and click adventure game made in Clickteam Fusion 2.5. Andrew Connor has been investigating his fiance's tragic car crash for years, and now he's on the verge of a breakthrough. The crash had been thought to be an unfortunate accident, but Andrew had always believed that there was more to the story. Explore the clues, new and old, to finally discover the answers that nobody thought would be found.

PLEASE NOTE:
-This game is still in development everything is subject to change. This includes the name, story, characters, environments, gameplay, graphics, and more.

-The game's executable file is not code-signed for any platform, so your system may display a warning or your antivirus may want to scan the file before running it. If that happens just go ahead and open it or wait for the antivirus to finish scanning the game's executable.

Credits:
Created by: Toby Davis
Music: CO.AG Music
Sound: Freesound
3D Assets: Toby Davis
Textures: 3D Texture Gallery, Michal Franc, Toby Davis
Voices: Jack Chapman, Toby Davis

System Requirements:
WINDOWS
-Minimum-
-Windows XP or higher
-1 Ghz Processor
-1 GB RAM
-Direct3D 9 capable graphics card/chip
-512 MB of video memory
-1024x768 display
-Mouse or trackpad

Recommended:
-Windows 7 or higher
-1.5 Ghz Processor
-2 GB RAM
-Direct3D 9 capable graphics card/chip
-1 Gb of video memory
-HD display with true color
-Mouse or trackpad

MAC OS X
-Minimum-
Mac OS X 10.9 or higher
1 Ghz or higher Intel processor
512 Mb of RAM
512 MB of video memory
1024x768 true color screen
Mouse and keyboard

-Recommended-
Mac OS X 10.11 or higher
2 Ghz or higher Intel processor
1 Gb of RAM
1 Gb of video memory
HD display with true color
Mouse and keyboard

(You can run it on less, but don't say that you weren't warned!)

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Comments
LoboOutlaw
LoboOutlaw

Interesting! Do you have any footage of the gameplay yet, or is it just concept images at this point? I’t would be neat to see more; I didn’t know Blender had it’s own game engine.

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GraySlicer09 Creator
GraySlicer09

Hey there! Your observations are correct, I do not yet have gameplay footage available for the game. However, I am working on what I call the "bedroom demo". It is not only the very beginning of the game, but it will also be used to test and tweak performance and compatibility on different systems. Now, about the engine and concept images. First off, it is true, Blender does indeed have a game engine! Secondly, those concept images were pre-rendered 3d images that were a part of the original version of the game (before the engine change). So for the purposes of the new version of the game, the current images are indeed concept images, but they did actually used to be a part of the game in its old engine. Finally, I can promise you that there will be more. I put a lot of thought into it before I announced the game and created a project page for it. I do not plan on abandoning it.

UPDATE: The game has been switched back to Multimedia Fusion 2 by Clickteam, I just didn't like working with BGE and didn't feel I'd be able to make the game the way I wanted to make it.

Reply Good karma+2 votes
LoboOutlaw
LoboOutlaw

Alright. I’ll keep a look out for future updates.

Reply Good karma Bad karma+2 votes
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