The kingdom of Khandaras has fallen into chaos. An unknown force of evil has swept the land, plunging it into civil war and terrorising the populace. A mad king, his missing son and a mysterious archbishop are all pieces to the puzzle that faces you...
This patch disables "accidental" pvp by making players 100% ignore other players attack and spell projectiles.
This patch straight up disables pvp projectile hits. Your player cannot be hit by any projectiles that are spawned by another player.
I felt like playing multiplayer was very limiting when a mage couldn't cast chain lightning etc without hitting other players.
For developers: I modified the Diablo.exe by using the open-source Diablo project at Github.com and added a "return FALSE" to the first line in the "BOOL Plr2PlrMHit()" method inside missiles.cpp.