I renamed all of the unique monsters (except for a few quest
monsters) and made about 3/4 of them tougher. I renamed all of the Unique Items
(except for a few quest items) and, while most of them I made totally
different, some I just changed a few stats and slapped a new name on them.
There's also a few new suffixes and prefixes.
I also made a few
spell changes. I made an Eye Flame spell, whish is a suped-up version of
Fireball. Apocalypse is now Armageddon, Fire Wall is Hell Fire, and the
once-useless phasing spell is now a really cool spell that I call Telexit. What
it does is when you cast it, a town portal is created and you teleport right to
it. It's used best when you're up against a tough boss and you're about to die.
You'll also notice some spell icon changes. Also, Armageddon, Hell Fire, Nova,
Flash, and Chain Lightning are more powerful than before.
Can use teleport and telekinesis in town and Infravision, Armageddon, and Nova
are learnable, and more!
What Was Changed From Diablo
While I didn't change
as many things as I would have liked to, it still has the Sandman's Brand of
Approval on it. I renamed all of the unique monsters (except for a few quest
monsters) and made about 3/4 of them tougher. I renamed all of the Unique Items
(except for a few quest items) and, while most of them I made totally
different, some I just changed a few stats and slapped a new name on them.
There's also a few new suffixes and prefixes.
I also made a few
spell changes. I made an Eye Flame spell, whish is a suped-up version of
Fireball. Apocalypse is now Armageddon, Fire Wall is Hell Fire, and the
once-useless phasing spell is now a really cool spell that I call Telexit. What
it does is when you cast it, a town portal is created and you teleport right to
it. It's used best when you're up against a tough boss and you're about to die.
You'll also notice some spell icon changes. Also, Armageddon, Hell Fire, Nova,
Flash, and Chain Lightning are more powerfull than before. On top of that, you
can use teleport and telekinesis in town and Infravision, Armageddon, and Nova
are learnable spells. A book of Nova is very rare and a book of Armageddon is
mega-rare. They're also expensive to buy.
You'll also notice
other minor changes, such as sounds, music, and videos. The starting and
maximum stats on the three types of characters have been changed, also. And one
of the most important changes is the change of the maximum number of gold
pieces for each pile; it's 20,000 now.
Diablo.ini has been
replaced with Sand.ini. The inbedded net messages have also been changed, which
can be seen in Sand.ini.
I kept the process
name as DIABLO so you can use trainers such as BoBa FeTT and Doomgaze to export
and import items. I will be making a Sandablo trainer very soon (when I remake
the exe).
Changes from 1.00 to 1.01
I fixed a bug with the
firebolt spell that made it were it didn't do anything and I fixed a few text
bugs.