monsters:
- most of the monster classes (i.e. "knights", "witches", ...) now have a 5th
subtype, in most cases with a new boss
- some of the original but inactive bosses have been activated
- fallen angels, horned death plus bosses
- zamphir on 16
- Diablo always drops an item. You can move while Diablo does his death
animation (e.g. to cast a tp or take the item), but if you do not leave lvl
16 while he is dying, the game will end. Will maybe be changed in the future.
- overlords/goatmen have an active 2nd attack now (beware!)
- winged fiends now can drop items
- lvl 31 or above monsters include: Diablo, horned death, fallen angels,
soul burners
items:
- new prefix "shield" (lvl 35)
- 6 new base items (high end) with lvl 60: wall shield, war helm, war plate,
war axe, great bow, rune sword
- requirements have been changed (upped) for some items
- new base item "crossbow" (built-in fast attack)
- maul is now one-handed
- 2-h swords have built-in fastest attack & more...
1.07 mod is NOT an update for 1.04 mod !
new/changed:
monsters:
- most of the monster classes (i.e. "knights", "witches", ...) now have a 5thsubtype, in most cases with a new boss
- some of the original but inactive bosses have been activated
- fallen angels, horned death plus bosses
- zamphir on 16
- Diablo always drops an item. You can move while Diablo does his deathanimation (e.g. to cast a tp or take the item), but if you do not leave lvl16 while he is dying, the game will end. Will maybe be changed in the future.
- overlords/goatmen have an active 2nd attack now (beware!)
- winged fiends now can drop items
- lvl 31 or above monsters include: Diablo, horned death, fallen angels,soul burners
items:
- new prefix "shield" (lvl 35)
- 6 new base items (high end) with lvl 60: wall shield, war helm, war plate,war axe, great bow, rune sword
- requirements have been changed (upped) for some items
- new base item "crossbow" (built-in fast attack)
- maul is now one-handed
- 2-h swords have built-in fastest attack to make them more attractive
- base armour types have been streamlined regarding AC- scroll of etherealize is now available- changed range of some prefixes (e.g. ruby, sapphire, diamond)
uniques:
- some new uniques (not many). We took care to put them on non-findable or notoften used uniques to prevent morphing on existing uniques on the chars.... and some new stuff we cannot think of right now :-)
Game should be playable in sp, we did not modify the sp questmonsters/uniques. Game should also be playable with original Diablo chars without too much item morphing.
08/06/99
Please Note: here is a snippet of the version, contains only the most important part that you should probably read first, if you want the full changelog then read the readme in the download.
- "of the Air" is now "of warding" (-10 to -15 dmg from enemies). Has something to do withthat we do not want sorcerors to wear high AC plates (see below).
- Sorcerors have now max str 15. If you had more, tough luck for you (not possible to include a routine to move the superfluous points to a different stat, i.e. the points will be lost).
- IMPORTANT ! READ THIS ! BETTER, PRINT IT OUT !
New item requirements have been introduced. Some items are now TOTALLY impossible to be used by certain character classes.
ONLY warriors: Demonslayer, Royal Sword, Royal Shield, War Axe, Two-handed sword, Great sword, Great Axe
ONLY rogue: Heavy crossbow, Great Bow, Royal BowONLY sorceror: all staffs
ONLY warrior and rogue: Wall Shield, War Helm, Full Plate, War PlateIf you pick up and unuseable item, it will show up red in your inventory, even if you fulfill the str/dex/mag requirements shown on screen. In some situations (if you fulfill the requirements shown on screen and pick up the item from inventory, or if you switch items without first putting down the unequipped item in the inventory), it might be possible to equip the unuseable item (it is not "red" when it is on the mouse cursor), but the item WILL NOT give you the benefits (i.e. AC,stats, damage), i.e. you can equip it but it will do nothing. This is a known little cosmetic bugwe could not remove. But since you were not supposed to use this item anyway, it's not that bad,is it ? :-)
So what does this mean ? The time of the tank/battle mage is over, guys. No more full plate orwar plate for Mr Mage. The only high AC plate left is the Thinking Plate. Mages carrying warplates were silly anyway :)
- Thinking Plate had to be moved to gothic plate base item type because full plate or war plate are no longer allowed for sorcerors. AC is still pretty high, though. This will mean that anyexisting thinking plates on your chars will morph because the base item type has been changed.