Devoured Time combines Sci Fi and Fantasy allowing for unique settings and characters. You awaking in a space station alone without a clue where you are, what your doing there, or even who you are. The space station serves as a hub for many elements of the game. It isn't until you leave the station does your real journey start. While Devoured Time is in early access you will not be able to leave the space station, however there will be many things to do on the space station. The station itself will be full of hidden items, lore, and house many side content. Tutorial and lore specific missions will be available to get you familiar with the controls and systems used in the main game.

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Slot vs Weight (Games : Devoured Time : Forum : Inventory : Slot vs Weight) Locked
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Oct 12 2014 Anchor

So I like both Slot and Weight, but both have their disadvantages. Slots are simple but somewhat unrealistic while weight can be very limited. In our game we want the inventory to feel right and be real but no to real it makes the gameplay suck. So question is what do you guys prefer and why.

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