Third part of Descent saga, this version brings even more explosions, spaceships and flights. An unforgettable 3D-action experience, with innovative 360-degree technology, new control system and advanced collision detection. Forget about gravity, and fly in many, beautiful areas - subterranean strongholds and more. Descent 3 brought many improvements, such as open areas and great graphics improvements - while Descent 2 was still using the old, original engine, the third part of the series brought it into a new dimension. This game was undoubtedly one of the greatest hits of 1999. This includes the Descent 3: Mercenary expansion.
This is the official Descent 3 SDK. Intended for use when making custom modifications for the game.
Download the official 1.1 version of the editor today. Includes source code.
Here is the Descent 3 Demo 2. Demo 2 is a one-level demo of Descent 3 that we created to give everyone a taste of all the great stuff we did since we...
This is the original Descent 3 Demo we released for Thanksgiving of 1998. Demo 1 is the two-level demo of Descent 3 that the public their first taste...
This is the official 1.4 update for Descent 3. It was the final patch released for the game.
(Change the you play the game with the overhauled magnum, and phoenix.) (Find creative ways to destroy your enemies with an upgraded arsenal!) Quake in...
Omens: Resurgence is the latest level in the Omens series, bringing back the Overload-style bots and weapons for another big singleplayer level. Although...
A re-imagined version of the original 2006 multiplayer-only level, with an entirely new AI controlled enemy team, resource management system, base repairs...
A 5-level FreeSpace style campaign for Descent 3. Version 1.1, Updated April 2019.
This contains all of if not most of the updates for Descent, Descent II and Descent 3 including updates for Descent II that allow the use of 3D acceleration...
Miner Wars Flythrough Hello Community! First of all let me thank you for all the positive feedback we received on our 30 user release of the non-interactive...