Deep Space Settlement is a 4X real-time strategy game focused on empire building and grand-scale space battle.
First in-engine test. Enemy corvettes are made from 4 parts, the basic body, an engine, a sub-faction mod(the nose) and fourth and still missing is a post-apocalyptic mod that ties into the backstory. I'll get to work on that neat. Everything is still very clean looking, that will change.
I thought the renders look good, but this is stunning
Haha, thank you! :D
Nice. Is the ship asymetric or it just has movable wings-like sides?
Thanks! It's slightly asymmetric, the wing that sticks out to the right is where its weapon will attach!
How about some more aggressive paint styles for these guys?
Some examples for what I'm thinking:
More flamboyant paint:
Img718.imageshack.us
Media.moddb.com
(from HW2 REARM mod)
More glowey bits if they're supposed to be high-tech enemies:
Img1.wikia.nocookie.net
I41.tinypic.com
(from Crysis Warhead)
Post-apocalyptic mod? Some potential sources of inspiration might be the Reavers in Firefly, the Marauders in Red Faction: Guerrilla , and practically anything from the Orc side of the Warhammer 40k universe.
Qmxonline.com