Map Mod 1.11.
Librarium Cartographus.
The Map_Mod is an ongoing Dawn of War community resource for creating maps. The mod is designed to be a library of sorts, containing extra models, textures and decals for use in the Mission Editor supplied with the RDN Mod tools.
Contributors:
Beroc - Map_Mod founder
monoRAIL - Dow Mapper/Modeller
Cerberus - DoW Mapper
dr2sheds - DoW Mapper
Map_Mod: V1.11
convertion to be Dawn of War 1.3 complient
Added new models (slaaneshi temple), textures and decals by monoRAIL of the Relic forums
Added new models (bill boards), textures and decals by cerberus of the Relic forums
Regards,
sheds
Map_Mod: V1.1
I have pulled these elements over from Dungeon Siege...
as the level of detail in the game far exceeds most
of the programs out there. Suprisingly enough though
The polycount on most of this stuff is low.
I have also incorporated a Map into this to
demonstrate what all has been done thus far.
As I get a bit more done, the version will go up,
and more stuff will be added.
Hope this helps you guys make new maps and such.
Also included is a Sweeper tree. I made this tree.
It's cute, it animates. Could use a little better
texturing, but is well worth the look.
Usage:
expand the zip file into your Dawn of War folder.
Run the Run_Map_Mod.bat file and you are in.
What should be where:
DoWFolderRun_Map_Mod.bat
DoWFolderMap_Mod.module
DoWFolderMap_Mod
Whats in this thing:
Ver: Description:
1.0 Forest, Grassland and Swamp sections
1.1 Snow section
1.2 Convertion of LUA files to binary for DoW1.3 compatability.
Addition of extra static models by monoRAIL and Cerberus
Addition of extra maps (slaaneshi temple and Agriworld)
Legal Crap:
I am not responsible for any content in this mod. It
was produced from existing material. It is a conversion.
The content is owned by Gas Powered Games. I am not selling
it, if you want to give me money, feel free to email me at:
beroc@yahoo.com
Other then that Check out the Relic Forums.
Forums.relicnews.com