Who needs weapons when they can control the ground they’re on?
Better still: why not have both?
Dash Hale is a combat-based runner set in a dynamic, freely rotatable world: speed up or slow down by changing the ground incline, turn it into a steep slope for sliding, or leave it altogether and drop all the way down - bringing your enemies along.
Hunt bloodthirsty zombies in a pirate ship, survive rebellious machines in feudal Japan, face hellish demons in the cyberspace and escape giant rotating blades... everywhere. It may not make much sense, but you won’t have the time to miss that.
From the Steam page:
"A fast-paced runner with roguelite elements in a rotatable world. Stopping is not an option, but turning the ground into a free fall is - bringing everyone along with you. Earth-invading aliens, brain-eating zombies, mankind-enslaving machines: you've met them before, but probably not like this."
Aliens, zombies, demons, rebellious machines, bad-teethed pirates, fire-breathing dragons, gravity-defying ninjas, neon computer viruses, old-west outlaws and nazi soldiers: the gang's all here.
And the more mixed, the better
With 10 procedurally-generated levels and 15 unlockable player abilities that assure no two runs will ever be the same, the game has been designed for replayability. And, as a late addition, a new Boss Rush mode becomes available after beating the game for the first time.
The game currently supports English, Simplified Chinese and Brazilian Portuguese. Support for Latin America Spanish will follow soon. The game is currently available for US$3,99 on Steam.
Get it here: Store.steampowered.com
The 3 levels from last year's version get a facelift with new mechanics, unlockable player abilities and lots of stuff flying around.
It's not because you don't talk much that you can't talk little in several languages.
The final trailer is live. Say hello to Matt and his little big friends.
Dash Hale just got it first gameplay trailer - say hi to the pirate ship.