Darkout has been in development since July 2011 by a small group of people from very different countries (UK, Southafrica, France, The Nederlands...) behind the game there is Adrian Banninga, an industry veteran who has been working in the CG field since 2000.
The main features of the game are:
Also you can find us on Facebook, Twitter and Pinterest.
In an effort to let everyone in on the day to day workings of the Darkout team our very own Adrian Banninga has started been posting updates for everyone to see!
You'll be able to see gain insight into the work they're doing, see sneak-peeks of new items, bosses, and more!
Head on over to our official forums to check it out: Wp.me
And if you're interested in looking through previous Dev Chatter posts, take a look at the official Development Chat forum: Goo.gl
New information about the work being done by the Darkout team.
So it’s been more than a month since our last patch and I must say, we have fixed quite a few bugs and added some nice features that should make for...
Here we introduce the floating indicators for damage units and research points. A cool new feature that will improve your feedback on your actions in...
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