There is an alpha build availble but be aware that it is very early and has some bugs!
This is a very hard puzzle game. I Started this as a little project about 2 years ago for myself to learn about game development. After some time I decided to release it on greenlight.
Well its really simple, You can move a cube in six directions. Each time to move a cube it will not stop until it hits the wall or another cube. Your goal is the get the correctly color cube to the matching outlined cube. This becomes very difficult when you have 6 directions to move in. You also cannot move black (or grey) blocks and sometimes have to make paths for a block using the other colored blocks. There are many different ways to complete a level, so each person can do it differently and you can even compete against your friends to see who gets the least amount of moves to complete any level.
Well this is an interesting topic. I Want a lot but its impossible to add everything I want. But some of the key things are steam achievements, I Want you to have a leaderboard for "Moves Made" on each level with your friend. I Also want an easy to use level editor to allow user to never stop the puzzles coming. I Was also thinking about adding new elements into the game such as teleporters, and things along thouse lines.
Thank you for reading and looking at my game. If you want to make some suggestions feel free, If you don't like something then let me know what it is.
There will soon be a public build available for user to play and test to get a feel for the game.
You can support me on Patreon if you would like : Patreon.com
Again, Thank you - {CODE BLUE}
--This is only an estimate and by no means the correct requirments--
CPU: Intel Pentium D or AMD Athlon 64 (K8) 2.6 GHz.
RAM: 2GB.
GPU Integrated: Intel HD Graphics or AMD (formerly ATI) Radeon HD Graphics with OpenGL 2.1.
GPU Discrete: Nvidia GeForce 9600 GT or AMD Radeon HD 2400 with OpenGL 3.1.
HDD: At least 1GB.
We are on green light! You should come check us out and get a more in depth look at the game, We hope you all enjoy what you and. If you do then be sure to let me know and if you dont then tell me what I did wrong or what you dont like.
If you wish to support us in releasing this game then please be sure to visit out green light page, and if you are feeling really generous feel free to support me on Patreon.
All funding will go towards the project to buy better equipment, Buy the appropriate licences and to make the game a better experience all round.
You support is greatly appreciated, Thanks!
Greenlight : Steamcommunity.com
Patreon : Patreon.com
Thank you!
A very unfinished and buggy build of the game. This is only an alpha so don't expect to much.