First battle royale map. There are lobby, zone, rescue portal, air supplies, ziplines, jump pads, weather effects, player's abilities...
The map is based on the first level from Crysis. There are 14 rounds with different places where the zone ends. Each round lasts 15 minutes. Players appear in the lobby on the plane choose a drop zone and at the beginning of the round they are drop. They have 7 minutes to re-drop if they die. At the end of each round the rescue portal opens.
Install: Copy the "Battleroyale1" folder into "CrysisWars\Game\Levels\Multiplayer\IA\" directory.
Note: The first round (first airdrop) starts 120 seconds after the server starts. Time is counted from the start of the executable file. Work on the map is still in progress.
Last updates
- Fixed death in a vehicle in the zone. The progress bar of the countdown timer is synchronized with the round timer (previously there was a difference of half a second). Now it appears at 15 seconds instead of 30. The countdown theme song has been changed.
- Pistols SOCOM replaced with AY69. The players spawns without a weapon. The old transparent zone with the energy field has been returned. Removed zone sound effects. Removed dynamic freezing of objects.
- Fixed rough transition when narrowing a zone after stopping it for the first time. Added health restoration after leaving the zone. Ambient sound in the zone is removed. Increased wind strength when the zone narrows. Added weapons to supplies.
- The ziplines, supplies and lobby have been changed. Added another zipline at the lighthouse. Added dynamic freezing of objects in the zone.
- Added air supplies for the first 4 rounds.
- Improved drop zone selection. Now you can select the nearest square using the mouse 1,2,4,5 buttons. Improved random selection algorithm running from mouse 3 button.
- Added ability to make a maximum jump. Ability cooldown 30 seconds. To use the ability, hold down the left control key until the meter is full and then press the spacebar.
- Lobby timers use flash function. New zone and ocean.
Earlier
- Improved zipline. There is a slowdown at the end. Added grip sound.
- The shooting target in the plane registers shots and highlights the result on the light scale. This scale can be filled if only you shoot quickly and accurately. Works on the host only.
- Fixed - inventory problems at the beginning of the round: no hands and pouch for grenades.
- Fixed - spectators get damage inside the zone.
- Fixed - increased damage when re-leaving the safe area. Small damage during the second and subsequent appearance of the zone.
- Increased time before the start of the first round from 60 to 120 seconds.
- Fixed and improved evacuation. Messages about the results of the round are added.
- Zipline works both ways. Target shooting in the lobby allows you to drop anytime, host only.
- Heavy fog appearing during the time of day was removed.
- Added frost effect when the zone causes damage.
- Added the ability to re-drop within 7 minutes after the start of the round.
- Added map pointers. Fixed bug when the zone froze the player but didn't kill.
- All 16 points of possible drop removed. Completely random drop was made. More cars and boats have been added.
- Added zipline from the cafe to the camp. Added ability to jump from zipline.
- Drop improvement (II and IV quadrant included). Target in the plane improvement, close range shots do not count.
- Added shadows inside the plane. Slightly increased rendering distance of stones.
- Debug messages removed. Physical timers added to lobby. Cloak mode is off.
- Added strong wind effect when the zone appears. TIA mode is now available.
- Fixed bug with incorrect death in the zone, when a player is killed and continued to receive damage from the zone. Added new minimap. Ammo markers removed. Added wind effect when the safe area begins to narrow.
- Added snow in the zone, zipline from the lonely island to the village, jump pad in the village.
- Added two ziplines from the lonely island to the lighthouse and bungalows and another two from the church to the cafe and from the school to the village. Added jump pads near the cafe and near the lake.
- Added drop zone marker. Ziplines sound improved. Zone color changed.
- Ziplines and jump pads triggers improved. Added 30 seconds countdown with music theme. In the lobby you can randomly redefine the drop zone using the mouse 2 button.
- Added binoculars and night-vision goggles in the lobby.
- Added ability to drop if you join later when the match has already begun, but the airdrop is still available. Added 7 more rounds with different places where the zone ends.
- Fixed - wrong end of the first zone for a late client. Replaced boats to another type.
Soon
- Air supplies for all rounds.
- Finalization spawn items and weapons.
- More props.
Known bugs
- When using a dedicated server, the zipline and jump pad triggers are not immediately detected.
Very nice!!! thank you, Crysis was the first game I tought about when playing battle royale games, hope you're going to do more!
I have some feature requests if possible and bug reports:
1. Display the safe zone in the map, but probably is unnecessary
2. can the timer of each round can be reset when restarting the match? since I noticed that it goes on even if rehosting the server, unless closing the game entirely.
3. sometimes players drops in the exact same place causing the death of one of them, so he has to wait for the next round.
4. When a player got killed from another player outside the safe zone the freezing effect remains on the screen.
5. Cloak and weapon customization sometimes work sometimes don't, is it wanted? like some rounds with and some without?
6. When finished this map are you planning to release others? maybe in different ambient like snow or desert (like savanna)
You did an excellent job btw!!!
Thank you for such a detailed report. I will try to consider each item in it. Keep for updates!
of course, many many thanks!!
can i ask you verlis how did you play the map? i mean i can typ in the console map battleroyale1 and then i start in the airplane but i cant get out of the plane. also i would like to play this online but i dont think anyone hosting this rightnow right?
Just add the map in instant action list and start the server, Dedicated recommended!
Thanks for keeping it updated, never stop following the progress :)
This map Nice.
Great map!
Another update! thanks!
whow looks good, might have to install crysiswars again
Another huge improvement with Air supplies!!
Great, thanks!!!
Thank you. Many more to come.
Awesome!!!
Thank You for update!!!
Hello there!
Are you still working on this fun map?
I like to take breaks and continue with a fresh look. I've been thinking about going back to work for a long time and it will definitely happen soon. Hello.
Hey there! that's great much appreciated!
Hi.