Crimson Keep is a first person Hack n'slash roguelite. The player descends into a hellish subterranean labyrinth full of monsters, traps, and treasure. Find the sunken remains of the Crimson Keep and cleanse it. The great power within could be your only hope for escape.
Concept for a hungry ghost type enemy which I plan on adding to the game. Planning for it to do crowd control type effects against the player, as well as different damage (removes food from player, lowers max hp/stats on hit)