Saints Row: Leave it to The Saints
Grand StrategyHelp the Saints taking down Steelport one more time. In Saints Row: Leave it to The Saints you can fight rival gangs, complete quests and collect upgrades...
What we want to do, is to keep it a free mode game, with the main character starting out as a low criminal. From this point, you can do a lot of things. For example, petty crimes to build your reputation and cash to buy small business as a front. Start running your illegal activites from this front, while gaining the attention of the local gangs. You could remain building up your own gang, or joining one of the few current local gangs on the quest to being a "Made" guy. Eventually gaining enough respect to become boss, or gaining favor and fear to whack the boss and be bumped. This isnt going to be some bullshit run and gun kind of game. We want it to be a slow build, empire and business management thing. We're thinking of the pro's and con's of having it turn based vs real time. Other ideas we've come up with include, renting out an apt building across the street from a known distillery. Hijacking booze, raiding card games and gambling joints, establishing and appointing member
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Help the Saints taking down Steelport one more time. In Saints Row: Leave it to The Saints you can fight rival gangs, complete quests and collect upgrades...
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