You're a minimum wage worker stuck in a job you hate, with robots that hate you, and employers that hate you more. So, basically, it's like every other day, except with disgusting, run-down animatronics trying to kill you every shift. Also, with mysteries. Lots of those, along with the body count of your average mid-sized, failing corporation. | All of the bots behave differently from each other - significantly differently, not just in what rooms they go in and out of. Each bot has its own way of doing things and trying to catch you unaware, and each bot has its own counter. Levels are actually different. Your response needs to be actually different. | Have some spooks, have some intrigue, have some fun.

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Late June Update 2019

News

Hey everyone, I’m sorry for the lack of updates - the work computer is not currently connected to the internet due to the reconstruction work in the basement. Progress has been sluggish as I’ve been kept out of my work area for a while now. I’ve only just started getting it back.

Almost everyone has a sleep and wake now, with the exception of SR. Pouncer has a partially finished walk cycle. I’m hoping to get a lot done in the upcoming days. Active work on the basement is done for now so I should be able to get some progress in.

It has really hit me that I’ve been working on this project for years in the plural. If I had to do it all over again I would do things very differently - but it is, after all, my first game. I’m trying to stop myself from rushing through the final leg and releasing a sloppy project. It’s difficult. I’ve so desperately wanted to be done for so long. I have other projects I have very much wanted to work on but have been unable to dedicate the time to.

Thank you for your patience with me. I will also attempt to be patient, but it is difficult.

April 19th Update

April 19th Update

News

Life's been wild, haven't had much time to do game dev work. Life should become considerably less wild soon. I hope. Maybe.

February 27th Update

February 27th Update

News

Regrouping in March, plan on attacking the game with a new sense of urgency.

Alpha 0.2.1

Alpha 0.2.1

News

This is a doozy. Short version: I needed to overhaul the loading system to get the dynamic loading screen I had my heart set on, and it pretty much borked...

Patch 0.2.1.

Patch 0.2.1.

News

Patch is building and going out as we speak. Quality-of-Life improvements and fixing Bad Joke's brain. Graphical improvements as well!

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