Claustrophobia: The Downward Struggle is an indie RPG roguelike, with a retro graphic style and a terrible sense of humour. The game takes place in a series of ever descending randomly generated dungeon floors, packed full of monsters to slaughter and loot to pillage. The game plays like a traditional roguelike, but with a clean UI, a slick, action orientated combat system, and a massive range of enemy types, skills, gear and room designs. With features like crafting, skill trees, characters development, and just-one-more-room style gameplay, Claustrophobia is a love letter to traditional RPG rougelikes. Create your ideal hero, build your own custom class, then set out on your quest for glory, slaughter, and anything shiny!
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End game? | Locked | |
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Jan 18 2013 Anchor | ||
I ran around the entire map 10 times ... This is the end for now? |
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Jan 18 2013 Anchor | ||
For now, the alpha ends once you complete the first floor. The finished game will have multiple levels which will keep spawning, each with their own asthetic. Can I ask, what level did you reach and how was the games difficulty at that point? |
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Jan 19 2013 Anchor | ||
Well, after getting a good gear and defeating Count VamPierre and getting "The Dentures of Vampierre" i was "sucking" pretty hard (If you know what i mean ) with skills such as "Painkiller", "Ghostly Threat", "Thick Skulled", "Bloodlust", "Berserk" and " Risk Taker" at that point, difficulty of the game went into right click, even if there is a tight spot "Blend" is overpowered enough to help out. Level 18. |
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