Cathedral is a game by DecemberBorn which takes you back to the roots of NES gaming and the 8 bit era. Its main focus is on exploring an unknown world, trying to figure out where and who you are. Discover hidden areas, investigate towns and avoid both traps as well as the dangerous creatures that inhabit this strange world.
With Cathedral almost being released, we wanted to write up a post with some of the last new content in the game - as well as invite influencers and content...
release is less than a month away!
We have some very exciting news to share with you guys today! Cathedral is coming to GOG and a bunch of new content to show like our brand new release...
release date and gog announcement!
With the team hard at work, we're closing in steadily towards a release date. We wanted to have a little chat with our community on here to let you guys...
current state of the game and closing in on release
New abilities and areas! Lots of new stuff! Come and see what we've been up to lately ..
new area showcase and charms!
Content is being added to Cathedral at an incredible rate, and this summer will be the season where our world is really going to come together. We've...
new area showcase and side-kick system!
We're finally back with a big Cathedral update! Yay!
steam greenlight, new announcement trailer and screenshots!
We've been very busy preparing for our booth in Poznan, Poland at Game Arena and on behalf of the team, we'd like to tune in and talk about what we're...
new shade forest music and other updates
The town of Ivystone Ridge has gotten an overhaul, and we've started designing a lot of new areas in Shade Forest. Here's a glimpse at what we're up to.
finally, some new gameplay!
Once again we are writing a new post to bring the latest updates of Cathedral to you. We are thrilled to announce a lot of new, exciting things!
lots of new cathedral updates!
It's time for another IndieDB post as we're back from Nordic Game Conference and have re-worked our Cathedral level once again to make it feel even more...
new gameplay footage with new character and music!
We've teamed up with Victor Da Fonseca Leão who is the main artist behind the game Möira. In this blog post, I thought I'd show some of the new work...
growing the team!
It has been quiet for way too long! We apologize for taking so long to write a new article but the good thing is we have a bunch of exciting new things...
our progress on cathedral and decemberborn for the past months!
It's been a little quiet around our Cathedral page here at IndieDB, but we've certainly been working on a lot of things. This post will cover our Decemberborn...
decemberborn meeting in malmö and some cathedral updates
In this article, we're presenting a major redesign of one of our areas, as well as a number of new screenshots and gifs on completely new ones that we're...
new areas and redesign of existing ones
In this article, we're going to highlight some updates on Cathedral as well as post some information on how we're approaching the modern market with an...
promoting an 8-bit or retro-inspired game for the modern market
Decemberborn got a chance to showcase a special version of Cathedral at Øredev 2015, where the players who could complete the first area of the game...
cathedral showcased at Øredev 2015 and how we approached it
We've been keeping quiet for a while, but we have all kinds of updates going on, and we can't wait to share it all with you. In this post, we're showing...
new graphics, music and render effects
In this news article I try to show some insights into the glory of composing old-school soundtracks in Famitracker and how I'm handling the soundtrack...
composing the cathedral soundtrack in famitracker
In another Cathedral news update we're showing off some brand new screenshots and some more information on them!
new screenshots, game features and information for cathedral!
Kicking off our first screenshot saturday here at IndieDB!
screenshot saturday: world map prototyped and work updates!
We're back with another quick news update! This time it's going to contain some new screenshots showcasing some prototypes of new areas and characters...
new screenshots, work updates and screenshot saturday!
Since we decided to write our game engine from scratch, I thought I'd outline some of our design choices, and the way we do work and iterate in this post...
lessons learned from writing an 8 bit game engine
There's a lot to tell about our upcoming game Cathedral but for now let's keep it a little bit composed and update you guys with who we are, where we...
first update: cathedral, decemberborn, beer and coffee..
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