Across the surface of Shoal, ten thousand guns sound at once. The keen of laser beams build, punctuated by the staccato thrum of orbital landings. A choir of voices rises as the armies of the galaxy’s oldest and newest civilizations meet in battle. From the vast reaches of space, the chaos is almost musical—a symphony, drifting into the void.


Cantata is a character-driven tactical strategy game that puts you in the middle of a spiritual, pragmatic war for survival. Play as one of the nine commanding officers from one of the three factions - the Machines, Humans or Aliens - and leverage your faction’s unique powers and abilities to slowly expand your hold on this alien world.

Build buildings on the map, connect them with supply lines, and build new units and structures that can help you safely explore this hostile, mysterious planet.


  • Nine Commanding Officers across three factions
  • Faction specific units and buildings
  • One Large Campaign Map per CO
  • Massive, accessible modding - go beyond reskinning and edit unit behavior, import your own sprites.
  • Deep, tactically rich systems that are easy to learn but can take time to master.
  • Online and local multiplayer


Every map you play on holds secrets you'll need to spend time to seek out and find. This isn't a puzzle game, you'll need to do proper reconnaissance to determine the best route across the landscape to your opponent. Once you find it, do you take the most direct route or do you circle them, opening yourself up to the opportunity to see what really was just beyond those mountains...


Each game you'll start with a small base and a couple of units. Every turn you have the ability to build up your base more and more, giving you the ability to build more complex unit types. But watch out! Your base is also your supply network. If a crucial building gets destroyed, it may take down your whole supply chain and force you to rebuild to adapt to the new circumstances.


You'll face off against the other factions as you play through the campaign, but the planet of Shoal isn't one to let you idly move across its surface. Just like any other player, the planet itself takes a turn every round, giving it the ability to fight back against the war on its surface with weather, fauna, and other mysteries.


Every map that you'll play in the game will be made with the game's level editor that will be available to any player to use as well, day one! Go beyond simple level creation and import your own sprites to create your own units and effects and use the editor's simple triggering system to build the map (or game!) of your dreams!

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This is the fifth and final video in a series of videos where we create an overhaul mod in Cantata from scratch! In this video we walk your through Interactable Projects and Supply Lines, diving into some of the meatiest topics in all of Cantata! We also tease some upcoming features.

We're going on a stream break, so thanks to everyone who tuned into these streams for the past few months! Don't worry though, we'll be back, with a MUCH deeper look at the game itself and all the cool things you can do in the game. Follow us on Twitter to be alerted when we've got a new series going up, or join our Discord channel.. You can also be notified by subscribing to us on our Youtube channel, as well as on our Twitch channel,

Enjoy the above video and hope to see you at the next one!

New Video! Unit Mechanics (Modding Series #4)

New Video! Unit Mechanics (Modding Series #4)


Watch the latest video from the Cantata team to learn all about unit attack ranges, movement costs, inventory, and more!

New Video! Modding Series Part 3: Custom Units

New Video! Modding Series Part 3: Custom Units


Latest Cantata modding video covers creating and importing custom units into the game, no code required! Build your own strategy game!

New Video! Modding Series Part 2 : Map Mechanics

New Video! Modding Series Part 2 : Map Mechanics


Latest Cantata modding video covers map mechanics like fog-of-war, movement costs, vision ranges, and more.

New Video! Making an Overhaul Mod in Cantata (Part 1)

New Video! Making an Overhaul Mod in Cantata (Part 1)


We started up a new stream series where we walk through creating an overhaul mod from scratch!

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Latest tweets from @cantatagame

no goofy physics no dogs no particle effects final destination

Jul 29 2021

we’ve uh been busy ☺️ #screenshotsaturday #indiedev #pixelart

Jul 24 2021

tiles in cantata can have a base type as well as a "detail" layer that can modify the base tile properties. you can…

Jul 16 2021


Jun 15 2021

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