Blood Ancestors is a competitive medieval fantasy multiplayer game. The game will be a one of a kind battle simulator which will put you at the heart of the fight.

Post news Report RSS Patch Notes Alpha 0.8.2.6 (Welcome to Breten’s Castle)

Today we come with a new patch which brings very interesting stuff to the game.

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Hi Relic Hunters.

Today we come with a new patch which brings very interesting stuff to the game.

Additions

  • New Breten’s Castle map has been activated. Welcome to the capital city of Light faction
  • Join in Progress feature. When looking for a game, system will match players to existing games until the games are full
  • Capture animation for Templar
  • New animations for The Bearer
  • When in a lobby everyone leaves, the game will close automatically
  • Bearer now has a ragdoll for when he dies

Changes

  • New animation for the Bloodshed parry, now it works really well, it feels more intuitive
  • Bloodshed attack speed tweaked rewarding tactical players
  • Furious leap range increased and now adds blood mark to the target. Blood mark increases the damage taken by 10%
  • Holy shield health lowered to 800 and duration set to 8s
  • Bash CD increased to 15s
  • Blood shield mechanic is changed health won’t be recovered instantly and on the 80% of taken damage will be gained
  • Suction healing has been lowered by 15%
  • Now every round the game will recalculate how many frags are needed to unlock the relic

Fixes

  • When someone leaves the game at the ready up screen the game won’t bug anymore it will start
  • After reconnecting ultimate cooldown will work as intended
  • Game mechanics tweaked for a better stability
  • You can’t die by going next to the portal after the deploy anymore
  • Portal goals have its functionality been reworked
  • Server stability tweaks
  • Client stability tweaks
  • Network stability tweaks
  • Many other small fixes.

Enjoy the hunting!

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