Blasphemer is a attempt to re-create Heretic in a free software format. A dark-fantasy inspired first person game, where you fight your way through fantasy inspired creatures in medieval castles, swamps and ancient temples.
Note: The official Blasphemer data pack is downloadable free of charge. It is free software and open source. Any profits made from third party sales of the data or modifications thereof do not go to the original Blasphemer developers.
Bug reports go here: Teamhellspawn.com
NOW MOVED TO GITHUB. Courtesy of Cacowad.
Ports: Limit removing port will be requiired some examples:
Chocolate Heretic and Chocolate Heretic patch. Courtesy of the Chocolate Heretic team and Hex.
Heretic +. Needs the original .exe to patch.
After a year of intermittant developing in my spare time, the 2.4 version it's finally out!
As always I want to dedicate a few lines to thanks eviltechno, who helped me a lot, from suggesting new features (most of them comes from his ideas) to testing DML 2.X inside out.
Without his help this project would not be the same.
(This is only the latest version changelog, you can find the full DML version history here)
As for this version, the only tested sourceport are:
(As long as it follows the zdoom command line standard, any engine should work fine)
The .zip folder contains also a readme file which should answer most of your question on DML 2.X, if not feel free to contact me.
If you're upgrading from a previous version (v2.1 or more recent) you can just replace the old .exe with the new one. This way you'll keep all your settings and presets.
This is an open source project, licensed under the BSD 3 Clause License.
The sourcecode can be found on github at Github.com
As I said before, this project is no longer actively developed, so do not expect any new update in the near future, maybe this will be the last version, who knows? (I will do at least one last bugfix update, if any new bugs are found)
On github you can find the beta release, which I do update much more often then the stable releases (The first 2.4 beta was released back in June 2020!).
The beta release have the latest and greatest features and bugfixes, but they come with a catch: (potentially) new unknown bugs and generally a (potentially) less stable software.
You will find all 2.4b/2.5 beta releases (if any) here Github.com
Thanks for all your support! <3
If you're interested in my softwares, games, open source projects or just want to contact me, you can find me here:
🔗 Website: P36software.net
✉ Support e-mail: email@example.com (for reporting bug/give feedback/ask for help)
✉ Info e-mail: firstname.lastname@example.org (for anything else)
🐦 Twitter: Twitter.com (@p36software, gets updated more often)
📄 Github: Github.com
🔧 ModDB: Moddb.com
🎮 IndieDB: Indiedb.com
🎥 Youtube: Youtube.com
Many WAD files have the same name (e.g. DOOM.WAD). The versions can only be differentiated correctly using hash values. Here is my simplified solution...
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