Hey guys!
It's been a while since we've posted an update, but we wanted to let everyone know what has been going on.
First, we now primarily post our development blog updates on our website to keep them in one central location. If you'd like to keep updated with the game be sure to check back there, as we'll update it more frequently than indiedb.
Back in August our second Kickstarter attempt was successful, raising $125,000 USD. Due to popular request, we then extended backing via Paypal from October 1st to 15th and we were able to raise an additional $15,000 USD.
Blackwake was a mess after the Kickstarter. Many months of rushing features and 'polishing' for the Kickstarter demo left the game code in a messy state, so we decided rewriting the game would ultimately help us move forward faster once we got to the alpha stage. The rewrite has since been completed, and we've moved onto preparing for closed alpha with our backers. Please remember Blackwake currently is not released.
Some updates since the Kickstarter include...
Since the Kickstarter we've also been talking closely with our fans over on our subreddit /r/blackwakegame . We've been getting many great suggestions, ideas, and questions about the game. Everyone is welcome to post, and we try to respond to everything.
Blackwake was submitted to Greenlight 22 days ago, entered the top 100 yesterday, and today we are Greenlit! We want to thank everyone who voted to support...
Blackwake is now on Kickstarter! Blackwake is a multiplayer naval FPS game. Destructible ships, melee/weapon combat, huge battles, sea monsters!
Gameplay footage of 2 naval ships trying to capture the merchant vessel, or sink it! Also upcoming Kickstarter info.
A video showcasing the improved weather and visual effects in the stormy seas of Blackwake.
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I am playing on a pretty good PC and still getting 10 FPS how to fix?
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If you think 4GB RAM makes PC pretty good, you are wrong.
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ok
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