BLACK DAY is a singleplayer shooter game based on infiltration. BLACK DAY allow you to personalize the game experience by setting different variable such as equipment, number and types of enemies… therefore you can design a funny and easy game or set up a hardcore infiltration mission where even farting may result in your death… Release on Steam: 29th september 2017

Post news Report RSS BETA 2 Release: Simplified chinese translation, Intervention suit, AI improvements, fixes...

New translation: Simplified Chinese, 6 new outfits and more...

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Dear Gamers,

Beta 2 is now online!



New translation: Simplified Chinese

I would like to thank "Fung Chieng Jie" who helped with the translations !



6 new outfits

Head,pants,vests,jackets... everything necessary to even more customize your characters with interventions.



[CHANGELOG]
- Restore: Roll movement
- Add: Simplified Chinese translation
- Add: Clothing (Category HEAD) - Intervention 1 + 7 CAMOS
- Add: Clothing (Category HEAD) - Intervention 2 + 7 CAMOS
- Add: Clothing (Category HEAD) - Intervention 3 + 7 CAMOS
- Add: Clothing (Category SHIRT) - Intervention Jacket + 7 CAMOS
- Add: Clothing (Category SUITS/PANTS) - Intervention Pants + 7 CAMOS
- Add: Clothing (Category POCKETS) - Intervention Pockets + 7 CAMOS
- Add: Ladder in tutorial level
- Add: Photo mode in tutorial level
- Add: Meteorites SFX
- Improve: Redwood forest lighting rendering
- Improve: Redwood forest (Winter version) lighting rendering
- Improve: Old ruins lighting rendering
- Improve: Max quality shadows rendering (Lost Island)
- Improve: Max distance shadows rendering (Lost Island)
- Improve: Max distance shadows rendering (Conira Castle)
- Improve: Max distance shadows rendering (Avieno land)
- Improve: Photo mode get automatically Post-Process rendering
- Improve: Shift key icon
- Improve: Alt key icon
- Improve: Ctrl key icon
- Improve: Lean movement
- Improve: Behavior of AI reinforcements search
- Improve: AI combat behavior
- Improve: Recoil intensity
- Improve: Reload stand/crouch animations
- Improve: Reload prone animations
- Improve: Launch drone prone animation
- Improve: View squad feature
- Improve: AI pathfinding avoidance
- Improve: AI teammates launch only smoke grenade if team member is wounded
- Improve: AI teammates treat directly player and doesn't try to drag body
- Improve: "Open parachute" change color instead of player's altitude
- Improve: Use "Interaction" instead of "Action" for execute a takedown
- Improve: Switch item automatically if current item =0
- Improve: Flashlight rendering
- Improve: Hide body SFX
- Improve: HALO UI
- Improve: HALO air control
- Improve: Search medics function
- Tweak: Neutralize enemy only with knife
- Tweak: Settings menu
- Fix: Undesirable SteamVR launch with game
- Fix: AI helicopters detection daytime
- Fix: Flashlight attachment camo error
- Fix: Laser camo attachment error
- Fix: Spawn task error
- Fix: Extraction point task error
- Fix: Knife damages
- Fix: Settings UI
- Fix: Undesirable teleportation based of AI teammates drag casualties
- Fix: Undesirable player teleportation if wounded
- Fix: Steal/Sabotage mesh task rotation
- Fix: Double laser/flashlight camo error
- Fix: Number of tasks visible if apocalypse selected
- Fix: Shadows of weapon if flashlight enabled
- Fix: Quit photo mode doesn't keep lastest "Show UI" of player
- Fix: Cinematic intro doesn't work (Conira Castle winter)
- Fix: Cinematic intro doesn't work (Redwood forest winter)
- Fix: Cinematic insertion (Heaven of peace)
- Fix: Camera rotation of photo mode if player is prone
- Fix: Factory building glass opacity
- Fix: Aim offset player if photo mode enabled
- Fix: Insertion UI - task test alignment
- Fix: Left foot position with lean movement
- Fix: Tutorial zone doesn't detect player pawn
- Fix: Use slide conditions errors
- Fix: Time remaining (synchro shot) always display if show UI disable
- Fix: Wounded if prone
- Fix: Can use slide loop
- Fix: Stone walls collisions
- Fix: Warehouse roof collision
- Fix: Plank rubble collisions
- Fix: Radio task LOD
- Fix: Assets locations (Central Hospital)
- Fix: Stairs collision (Central Hospital)
- Fix: Stairs railing collision (Central Hospital)
- Fix: Cannot disable AI command if wounded
- Fix: Missing translations
- Fix: Italian translations
- Fix: Russian translations
- Fix: French translations
- Remove: Takedown animation (have too issues) - replace by attack with a knife

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