Bientôt l’été is a videogame for two players. Two players who pretend to be lovers. They pretend to be lovers separated from each other by lightyears of deep space. They have lonely walks along the shore of a simulated ocean, thinking wistful thoughts of each other. Thoughts from ancient Earth literature by Marguerite Duras. The empty beach, the strong wind, the gentle music and a small colony of electric seagulls are their only companions. Yet their heart is full and their mind confused. Walk along the shore, until they meet the emptiness. When it all becomes too much, they run towards each other. Enabled by intergalactic networks, they touch each other’s holographic bodies in cyberspace. A surreal game of chess becomes the apparatus through which they, man and woman, can talk. The words they have were given to them, as they have always been to lovers everywhere.

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The Starry Nights Bundle is the latest collection of dazzling games from Indie Royale. There are five featured games: Sword of the Stars: The Pit, Bientôt l'été, Tower Wars, Sentinel and QRTH-PHYL. There's also a great bonus album from Ser Flash - Project 2012 - for those who beat the $8 price.

Sword of the Stars: The Pit
Kerberos Productions’ Sword of the Stars: The Pit a fun, fast, light-hearted turn-based RPG, where the tradition of Rogue and other old school dungeon-diving games meets the sci-fi Sword of the Stars universe.
Sword of the Stars: The Pit is available for Steam, Windows via Desura and DRM-Free.

Bientôt l'été

Bientôt l’été - by developer Tale of Tales - is a videogame for two players. Two players who pretend to be lovers. They pretend to be lovers separated from each other by lightyears of deep space. They have lonely walks along the shore of a simulated ocean, thinking wistful thoughts of each other. A beautiful game to make you wonder.
Bientôt l'été is available for Steam and Windows via Desura and DRM-Free. It's also available for Mac.

Tower Wars
An original spin on the competitive multi-player tower defense genre from developer Super Villain Studios about a King and some rum. There are online and offline, co-op and 1v1, 2v2 and 3v3 modes with some real time strategy elements in there too.
Tower Wars is available on PC and Mac via Steam.

Sentinel is an interactive audio tower defense game from Glassmoon. It mixes strategic gameplay with a dynamic music system.The game takes place on a sequencer-like grid. As you add defenses, collect resources and destroy enemies, musical elements are triggered in time to the music. It is inspired by music games such as Rez, Lumines and Soundshapes.
Sentinel is available for Windows ,Mac & Linux.

QRTH-PHYL is described by its developer - Hermit Games - as an "arcade documentary of maze/dot/snake mechanics within changing dimensions, axis locks and the corruption of the system. Collect, grow, avoid your past, find new space, wake up".
QRTH-PHYL is available for Windows.

The Bundle Album $8 Bonus
The bundle bonus album is from chiptune producer Ser Flash. It's last year's Project 2012; an album with plenty of video game overtones woven in with a strong dance motif. Beat the $8 price to get this bonus album.

View interviews with some of the developers whose games we've have been featured in different Indie Royale bundles on our YouTube channel check in for the latest videos.

You can find more information on The Starry Nights Bundle, including real-time statistics and its current price, on its official website or via its Facebook, Twitter and Google+ pages. As ever, the bundle is cheaper the sooner that you purchase its (unless, of course, some kind purchaser opts to lower the price for others) although there is tremendous value here whatever price you pay.

IndieCade Nominees & Official Selections Available on Desura

IndieCade Nominees & Official Selections Available on Desura


This is a list of the 30 games available on Desura that were featured in one of IndieCade's events as a nominee or official selection. Each game has its...

Comments  (0 - 10 of 19)
petrzmax - - 40 comments

Did you tried out Slender The Nine Pages?
If you have ten minutes of time please visit this site ;)


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Luminesque - - 32 comments

Thanks for trying to help. I know where the button is, but unfortunately it doesn't do anything when using the Windows Desura client. I'll make an enquiry in the support area.

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SomaticDefilement - - 91 comments

Thats one awkward game to play

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Kindlesmith - - 68 comments

This trailer, was bad - "I am woman, must find man!" Not a great voice actor either, if that's the voice that is used within the game. I guess this game is designed for a very small number of people around world, caring nothing of feedback.

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Najibsaleh - - 4 comments

Good game. Maybe or maybe buy it for free download it some other side xD

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UncommonStuff - - 10 comments

It's very sad to see that the people who have given this game a score of 1 or 2 don't appear to own the game. While I understand that people may own the title via another route, if you have indeed played it and hated it that much - please do share those reasons. It's a little unfair to developers that you should destroy a game score just because you don't like the sound of the game.

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UncommonStuff - - 10 comments

This "game" has been out quite a while now. I say "game" as it falls into the category of experience really. If you have encountered any of Tale of Tales previous works, you will know that the point of their work is not to create something that can be won. While I understand why people would want a demo I can see how it would be utterly impossible to produce such a thing based on this work. Their are no levels really, just a world to inhabit.

I purchased an enhanced version of Bientôt l'été simply on the strength of their past work. If you want to know the type of experience you are in for, buy "The Path" by the same developers (There is a demo for that by the way).

Unfortunately Bientôt l'été will not make as many ripples in the gaming community as "The Path" did. This is an experience that has had quite a bit of love put into it. It certainly isn't for everyone which is sad in a way. Until we rethink our attitudes towards games as something just to win or complete, a lot of really interesting works will go unnoticed.

Visit Tale-of-tales and see what wonders they have produced. You can even download demo's of some of their previous works. Tale-of-tales will always produce “games” that divide “players”into love or hate camps. It's for that reason that they are one of the most interesting indie studios out there!

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Kindlesmith - - 68 comments

The Path is a really bad idea to recommend as a testing title if you are trying to say this is good XD. The Path is a pretty poor - hell I don't know what to call it but for lack of terms I'll stick with game.

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silentshot - - 2 comments

i agree, they really work on creating experiences. I enjoyed the Path very much. the funny thing is this is not being sold as a game by TOT but a virtual experience. Give it a chance.

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UncommonStuff - - 10 comments

There has been a real effort to get people to engage with the "not-game" movement. Tale of Tales and Frictional (Amnesia) are really trying to open people's minds to new experiences. Digital entertainment has evolved over the years but it's difficult to reach new audiences who only think in terms of "video games" to be "played". I know because I still find myself referring to them as "games".

It's understandable, albeit frustrating, when people look at a product and say, "What's the point in that?" Thankfully the likes of "Dear Esther" and "The Path" helped people see what is possible with digital entertainment.

Love them or loathe them, Tale of Tales do offer something very different with everything they release and for that they should be applauded. Even more so when the stack is so set against them.

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Intoxic - - 1 comments

Any ideas for a better term? I agree, "games" restricts it to rule/competition-based titles similar to sports or traditional games (board, card, ...)—interactive digital entertainment is a very fitting but terribly unwieldy description. And you might say it excludes works that don't primarily want to entertain ("serious games"). I have pondered this question while working on a database project, but still settled for "games", because it's so wonderfully concise and most people will know immediately what you're on about.

When arguing about people bing too narrow-minded about what "games" are, I compare to printed works. There are fictional novels, historical novels, cartoons, newspapers... and we don't throw them all in one pot just because they're all printed on paper. We're confusing the work with the medium. I don't review a newspaper as being a poor novel. But that is exactly what so many players and even professional critics are doing when reviewing "games" according to their very narrow ideas of what a game is supposed/allowed to be. But we have skill-based games that are similar to traditional games, interactive narratives more similar to books or films, experimental art games that are more like an interactive painting or sculpture, puzzle games, persistent online worlds, satire games, educational titles... it's a bit disheartening to see some titles put down because they don't fit into the general idea of how a game is "supposed" to work. A succession of levels, and end battle, shooting/driving/jumping mechanics, or whatever. A lot of which might be good ideas in many cases, but definitely not for every game. It's the designer's intention for what the game should be that's the deciding factor. I'd hate to think that this narrow-mindedness is in part responsible for the mainstream's reluctance to produce anything that isn't an FPS/RPG hybrid in a high fantasy or science-fiction setting.

Sorry for rant, over now.

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