Battlefield 2 invades the high-tech frontlines of modern warfare. The game brings the intensity and excitement of Battlefield 1942 into the modern era with enhanced team play and the latest, most technologically advanced vehicles and weapons systems available to man.
This is one of old APC from my mod you guys can have this. This APC come with 2 skin, desert and woodland. I reupload this due request.
A big thank you!))
No problem :)
Cool i'm testing ok :)
Have fun :)
Good Job! :D
Nice man,
btw. do you got some statice weapons left over for release?
Something like player usable artillery, motars, big MGs on tripod or soething?
Cheers
Most of big weapons available on mine current developed mod.
thanks man!
No problem
it is giving me this message:
S26.postimg.cc
Thanks for giving me crash info, I will fix it ASAP.. This did not happens to me but I'll try my best
nice ... I had the same error that reporot the person in front of my comment but I know that it is already having vehicuos with that coding of wheels and armament, etc. I re codfique added forward btr80_ forward but at the beginning of the map it leaves tube that remove the vehicle the same happens with the previous version should look with another vehicle that I added gives me problems but for the moment I do not use it in the maps in the same way thanks I hope you understand me since I do not speak inges I speak spanish
oh I dont see it
Thanks Fast&FPS; :D
Sorry I will fix anything that I can
hey man in first version and this version
I cant drive that beatiful think
Im already extract that on object client.
Sorry for a very late reply because I'm busy a lot past few weeks and replace current .con and .tweak with this file Mediafire.com
The game keeps giving the same error message
Did you try to put the new files in there? Because it's works fine for me.
Use this code to spawn on map "rusapc_btr80"
I put the new files and i used the code "rusapc_btr80" but the game keeps crashing
Error line 213 asks sa2 launcher error for sa2 dummy
The model works for me but it doesn't float very well, it sinks to right about where the turret meets the hull portion of the vehicle and stops. Also doesn't properly propel itself in the water.
excuse me ,wreck dont disappear,i modify
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ObjectTemplate.armor.timeToStayAsWreck 5
ObjectTemplate.armor.timeToStayAfterDestroyed 5
ObjectTemplate.armor.wreckHitPoints 5
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but,the wreck still dont disappear,⊙︿⊙