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I did everything right on the minimap .dds but at the time of loading of this someone can help me in the configuration of minimap?screen001

To Stay Normal (Square Shape):

screen002

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European45 Blog
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-Kestrel-
-Kestrel-

Oi European45, eu preciso que vc veja isso - Moddb.com - eu fiz uma nova textura pra seus soldados do brasil em base com a sua textura, preciso saber oq vc acha e se vc pode lançar elas aqui? pq, obviamente, são para seus soldados. tenha um bom dia! :D

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European45 Creator
European45

Kestrel Poderia me dar uma Ajuda no minimap todas as vezes que eu edito ele carrega somente a primeira imagem eu não consigo carregar o icone normalmente como na imagem dois.

EN:(Could you give me a help on minimap every time I edit it loads only the first image I can not load the icon normally as in image two)

AI VAI MINHAS CONFIGURAÇÕES DO TIME OK
EN:(HOW MUCH MY TIME SETTINGS GO) :
---------------------------MENU_CLIENT/ATLAS/MemeAtlas.tai-------------
# mods/bf2/Menu/Atlas/MemeAtlas.tai
#
#
# <filename> <atlas filename>, <atlas idx>, <woffset>, <hoffset>, <width>, <height>
#
# Texture <filename> can be found in texture atlas <atlas filename>, i.e.,
# <group><idx>.dds with texture coordinates boundary given by:
# A = ( <woffset>, <hoffset> )
# B = ( <woffset> + <width>, <hoffset> + <height> )
#
# where coordinates (0,0) and (1,1) of the original texture map correspond
# to coordinates A and B, respectively, in the texture atlas.

Menu/HUD/Texture/Ingame/Flags/Icons/Minimap/BLUE/miniMap_CP.dds Menu\Atlas\MemeAtlas_500.dds, 0, 0.980470, 0.126953, 0.0161133, 0.0161133
Menu/HUD/Texture/Ingame/Flags/Icons/Minimap/BLUE/miniMap_CPBase.dds Menu\Atlas\MemeAtlas_500.dds, 0, 0.980470, 0.143066, 0.0161133, 0.0161133
Menu/HUD/Texture/Ingame/Flags/Icons/Minimap/BLUE/miniMap_Flag.dds Menu\Atlas\MemeAtlas_500.dds, 0, 0.949220, 0.118652, 0.0078125, 0.0078125
Menu/HUD/Texture/Ingame/Flags/Icons/Hud/Score/BLUE/scoreBoard_Flag.dds Menu\Atlas\MemeAtlas_500.dds, 0, 0.980470, 0.224609, 0.0112305, 0.00732422

----------------------------------------------------------------------
---------------------------MENU_CLIENT/ATLAS/MemeAtlas.tac-------------
group Menu\Atlas\MemeAtlas_01 width 2048 height 2048 format dxt5 miplevels 1 border 2
Menu\HUD\Texture\Ingame\Flags\Icons\Minimap\BLUE\miniMap_CP.dds border
Menu\HUD\Texture\Ingame\Flags\Icons\Minimap\BLUE\miniMap_CPBase.dds border
Menu\HUD\Texture\Ingame\Flags\Icons\Minimap\BLUE\miniMap_Flag.dds border
Menu\HUD\Texture\Ingame\Flags\Icons\Hud\Score\BLUE\scoreBoard_Flag.dds border
Menu\Nametag\BLUE\miniMap_CP.dds border
Menu\Nametag\BLUE\miniMap_CPBase.dds border

Se alguem puder me ajudar:
EN:(If anyone can help me).

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-Kestrel-
-Kestrel-

você pode me mostrar a configuração do RED, da imagem dois?

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European45 Creator
European45

RED:
--------------------------MemeAtlas.tai--------------------------
# mods/bf2/Menu/Atlas/MemeAtlas.tai
#
#
# <filename> <atlas filename>, <atlas idx>, <woffset>, <hoffset>, <width>, <height>
#
# Texture <filename> can be found in texture atlas <atlas filename>, i.e.,
# <group><idx>.dds with texture coordinates boundary given by:
# A = ( <woffset>, <hoffset> )
# B = ( <woffset> + <width>, <hoffset> + <height> )
#
# where coordinates (0,0) and (1,1) of the original texture map correspond
# to coordinates A and B, respectively, in the texture atlas.

Menu/HUD/Texture/Ingame/Flags/Icons/Minimap/RED/miniMap_CP.dds Menu\Atlas\MemeAtlas_501.dds, 0, 0.980470, 0.126953, 0.0161133, 0.0161133
Menu/HUD/Texture/Ingame/Flags/Icons/Minimap/RED/miniMap_CPBase.dds Menu\Atlas\MemeAtlas_501.dds, 0, 0.980470, 0.143066, 0.0161133, 0.0161133
Menu/HUD/Texture/Ingame/Flags/Icons/Minimap/RED/miniMap_Flag.dds Menu\Atlas\MemeAtlas_501.dds, 0, 0.949220, 0.118652, 0.0078125, 0.0078125
Menu/HUD/Texture/Ingame/Flags/Icons/Hud/Score/RED/scoreBoard_Flag.dds Menu\Atlas\MemeAtlas_501.dds, 0, 0.980470, 0.224609, 0.0112305, 0.00732422

----------------------------------------------------------------
----------------------------MemeAtlas.tac-----------------------
group Menu\Atlas\MemeAtlas_01 width 2048 height 2048 format dxt5 miplevels 1 border 2
Menu\HUD\Texture\Ingame\Flags\Icons\Minimap\RED\miniMap_CP.dds border
Menu\HUD\Texture\Ingame\Flags\Icons\Minimap\RED\miniMap_CPBase.dds border
Menu\HUD\Texture\Ingame\Flags\Icons\Minimap\RED\miniMap_Flag.dds border
Menu\HUD\Texture\Ingame\Flags\Icons\Hud\Score\RED\scoreBoard_Flag.dds border
Menu\Nametag\RED\miniMap_CP.dds border
Menu\Nametag\RED\miniMap_CPBase.dds border

---------------------------------------------------------------
Ta ai a Configuração :)

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European45 Creator
European45

Quando eu carrego a Primeira VEZ o Mapa ele da a imagem 1 da um retangulo e não define ja na segunda vez que ele carrega ele da um quadrado da imagem 2

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-Kestrel-
-Kestrel-

eu tenho um problema parecido, mas o meu, de vez enquando as bandeiras no mapa somem, mas pelas essas configurações, ao meu ver esta ok, o problema talvez não seja ai, e sim na textura.

a resolução (23x15), verificou se esta no mesmo tamanho padrão para bandeiras?

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European45 Creator
European45

Eu vi que o Problema esta no Minimap no meu caso no começo do MENU CLIENT Minimap/Blue so que infelizmente eu não sei mecher na configuração do HUD

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-Kestrel-
-Kestrel-

deixa eu ver, talvez eu posso ajudar.

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European45 Creator
European45

Nao verifiquei isso, eu salvo o TGA em 32bits depois vou no winrar e renomeio para .dds

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-Kestrel-
-Kestrel-

faz uma verificação na textura, talvez esteja com uma resolução não seja compatível

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European45 Creator
European45 Creator
European45

Você sabe mexer com Modelos 3D ?

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-Kestrel-
-Kestrel-

aprendendo... :D de vez enquando faço algumas proezas.

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European45 Creator
European45

Pode lançar eu aprendi e Fiz um Lança Granadas do Imbel IA2 So que eu não sei mexer ainda com modelo e criar as texturas do zero mais o resto eu sei mexer :)

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European45 Creator
European45

Ficou legal Aprovado :)

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-Kestrel-
-Kestrel-

valeu, vou por aqui no moddb e por seu nome nele.

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