Battle Siege Royale provides a gaming experience that is both unique and memorable, offering hours of quality replay value. The concept is simple, build your fortress, choose your siege weapon, defend your lands and outlast the enemy. If you and your castle can make it to the end you will be crowned champion of the siege!

1) Pick from three weapon types
2) Pick from three game modes
3) Outlast 4-9 enemy kingdoms (based on selected game mode)



Battle Siege Royale has combat and movement controls similar to a tank game with a gameplay style similar to a battle royale. You choose either a; ballista, trebuchet or catapult, defend your castle (the only place you can go to repair your damaged weapon) and destroy the 4-9 other player's siege weapons and castles before they can destroy yours! A shrinking map forces enemies closer together, till one kingdom reigns supreme! Offering a dynamic blend of offence as well as defense, Battle Siege Royale makes the battle royale genre a little more interesting.

More of the cooperative type? Opt for the team royale game mode, where you and a group of friends defend your kingdom and destroy all others. The premise is the same as the traditional battle royale mode, but with a handful of friends to have your back.

Want to sharpen your skills or play in the backwoods with no internet? Single player helps you hone in your aim and tactics while outwitting challenging AI.


Ballista
The fastest and most agile of all the siege weapons, the ballista is easy to drive, steer and aim; however, it is also has the smallest punch of all siege engines. Having a lighter frame and lighter projectile makes the ballista an easy target for the more powerful siege weapons. If fast repetitive blasts and close combat are your style, the ballista is the perfect choice.

Originally pioneered by the early Romans, the ballista made its way through history as a tried and true siege weapon, landing itself in medieval warfare throughout Europe. Due to scarcity of resources and the advent of newer inventions, the ballista was a less common weapon than the trebuchet or catapult. The design of the ballista is similar to a great crossbow, set upon wheels and launching a great iron bolt.

Catapult
Not as agile as the ballista, but not as slow as the trebuchet, the catapult is the tried and true siege engine of medieval warfare. The catapult has a sturdier frame and heavier projectile than the ballista, making it stronger against attacks and more devastating towards enemies. For those players that like balance, the catapult is for you.

Perhaps the most widely recognized siege weapon of all time, the catapult was actually pioneered earlier than the ballista by the Greeks. Countless variations made their way to the battle field throughout history, but the basic design remained the same. A bucket tied under tension would be pulled back with a large stone and released to launch the stone great distances.

Trebuchet
The undisputed king of the siege engines, the trebuchet launches the most powerful projectiles (with the largest impact radius) and boasts the strongest frame. All of this power comes at a cost; however, with the trebuchet being painfully slow and awkward to steer. If over-powered raw muscle is your style, the trebuchet is the key to your victory.

The largest and perhaps most powerful siege weapon was the trebuchet (although much less mobile). Perhaps originally created by the Chinese as the early mangonel, a manually powered type of trebuchet, the larger and more powerful trebuchet is debated as to its origins. Some speculate the Norman English created the first, while others speculate the Franks. Nevertheless, this powerful siege engine wreaks havoc anywhere it goes. The weapon has a long arm attached to a heavy counter weight and held by a release rope or hook. When the arm is released the counterweight thrusts the arm forward launching even the heaviest of projectiles.


Castles are a key mechanic in battle siege royale and they contribute greatly to the game's very strategic gameplay.

Your castle is where you spawn on the map and while inside it you slowly regain health.

You can either hold your castle and wait for the enemies to attack or you can choose to go on the offensive to try however you will then be leaving your castle open to attacks.

Once your castle has been sieged that area of the map will be cut off and any players that choose to stay will start to quickly lose HP.

One of our favourite features for the castles is that they will be destructible so you can have the satisfaction of sieging them to dust.


Our goal is to provide at least 5 maps in the game by December's early access release.

Each map will be based off a real life location like the Scottish Highlands, The White Cliffs of Dover, Iceland, Wessex, Norway and more! Travel to medieval England as a Viking and bring down the walls of Mercia, or cross the channel to Normandy and extract payback as a Saxon lord. You will be able to choose your patron kingdom and desired location of siege in both multiplayer or the single player campaign mode.

We currently have a complete demo map, but we are excited to polish our game mechanics and then move all of our resources into providing unique and historical locations for your seiging desires! Our goal is to provide at least four additional maps for early access in December.

We currently have a complete demo map, but we are excited to polish our game mechanics and then move all of our resources into providing unique and historical locations for your seiging desires! Our goal is to provide at least four additional maps for early access in December.

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Hey folks, it's been a while, but we have the Windows build for FREE on Steam, available for download now. The game is 100% free, with no ads, micro transactions, loot boxes or monetization of any kind. So you can just play the game!

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The_Grey_Wizard Creator
The_Grey_Wizard

Hey guys, please consider joining our mailing list. We have noticed that the problem with social media such as facebook or instagram from a developers perspective is that at most posts will only be seen by around 35% of your followers which means that our fans could miss out on key announcements. We've therefore realised that the best way to go is email because with email you never miss out on announcements such as new features or the game's final release.

If you join our mailing list here Mailchi.mp you will not only get access to weekly devlogs before others but also you will receive the kickstarter build one day early!

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Zombie-Bait1222
Zombie-Bait1222

Looks like a lot of potential! I’m excited to play it.

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WillGoad
WillGoad

Thankyou so much! This means so much and thankyou to all those who upvoted!

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