Battle for Dune: War of Assassins brings you a First-Person Shooter reimagining of Westwood’s Classic Real-Time Strategy, Emperor: Battle for Dune, the Great Houses are launching focused strikes across the face of Arrakis to claim territory. These smaller, infantry-based skirmishes will determine which House can establish Spice Refining operations in the area and gradually claim Arrakis!
The Atreides Advanced Rifle modelled and textured by Venom775
Hello, FAMAS
Why does an assault rifle need a bipod? Why would technology two million years into the future require external moving parts, aside from the trigger, to function? Sure, thinking machines may be outlawed, but electronics exist in other forms in the Dune universe. Look at hunter killers and 'thopters.
I agree with you on the most part, but look at half their projectile weaponary. A lot of it is fairly old fasioned and fairly simple, and most things designed for Arrakis combat are as simple and basic as they can be to reduce the possibility of breaking.
Okay, granted a simpler design for a rifle would be easier to clean and maintain, but more exposed moving parts means higher chance sand getting in and jamming it, which I admit probably won't be a problem if sandstorms aren't gonna be a prominent feature.
I would prefer a more wacky more dune like rifle