UPDATE: Being the first game that I coded in Java, Baneforge's main class has over 14,000 lines of code using just the base LWJGL libary. This made further development slow to a grinding halt, as it takes me more time to find specific lines than it does to actually type the code. Though I loved the idea of Baneforge, I am now developing a sequel to vampirism called Sands of Osiris.
After a short break from working on Baneforge, I have come back with a multitude of great ideas. One of my first new goals is to polish the main menus...
hero creation screen update
The newest version of Baneforge, 0.84, will not be downloaded in the traditional manner. The new Launcher will automatically download the new files and...
baneforge updating launcher
If you have even served the role as a Dungeon Master in DnD, you will be very comfortable as a Game Master in Baneforge - you will be doing the same things...
baneforge - the facts
The aspects of Baneforge that set it above all other RPG games such as: Completely multiplayer, All story content is human-generated (mostly by your friends...
baneforge main features
A recent update of all the updates that I have added to the game.
devlog for baneforge
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