Take the role of multiple characters as they experience a mysterious calamity that not only threatens to destroy everything, but their perception of reality as well. Asunder is at it's core a 2D platformer, where players overcoming platforming puzzles and avoid obstacles. One of the most important elements of Asunder are the characters themselves, and how they evolve/grow throughout the story. As such, most of the game will involve players experiencing the major plot points (mainly through gameplay) within the story where these characters evolve and change; exploring the ideas surrounding the characters and how they react to the calamity.

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D-D-D-Developer Blog 13!!

This week we talk about physics systems, our 3 month milestone, and cupcakes!

As always, hope you guys had a great week =]
-Asunder Development Team

Asunder Development Blog Week12

Asunder Development Blog Week12


Since the beginning of development we've been posting weekly blogs chronicling our progress with Asunder on Tumblr. Now that we're all settled into ModDB...

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Latest tweets from @asundergame

Making the somewhat scary switch to #unity3d. Let's hope it's not too painful!

Nov 27 2013

"ARRRGGGGGGHHHHHHHHH" -Programmer after realizing we haven't been using hi-rez images until now.

Oct 22 2013

Ladder epiphany. T.co

Oct 22 2013

The devs are headin' to #GCAP13. Hope to see you all there!

Oct 20 2013

Bust-a-level. T.co

Oct 20 2013

Who else is going to Freeplay? :D #freeplay Freeplay.net.au

Sep 9 2013

RT @SupergiantGames: Putting some of the finishing touches on our latest build of Transistor we'll be bringing to PAX. Excited to show it in just a few days!

Aug 25 2013

To mark our 3rd month of development, we will be having a Fancy Pants Friday this week!

Feb 27 2013

Very tempted to write up a new task in our management system called: "Implement Death".

Feb 12 2013

Level designs and coffee in the morning! T.co

Feb 11 2013