This weekend (9-10.02.2019) game was open for testers on Discord channel.
People did a great job on reporting issues and helping me improve the game by giving constructive feedback and testing every corner of the game. Thanks, everyone!
I’m aiming for the next weekend to host the next testing session and try out new content and bugfixes.
Really happy to see everyone having fun playing the game and I hope next tests are going to be even better!
And Congratulations for Fables and Sanashii for taking down the toughest monster in the game!
Join our discord to participate in weekend tests:
Video from this event (Thanks to Fables):
I also managed to create a Devlog with the latest features added to the game on youtube. This way you can see how the gameplay works:
Here are a couple more screenshots from the latest updates:
Ogre Dungeon floor:
Necromancer class curse skill effect:
Map interface added (tracking player position):
Much more to come in further updates so stay tuned! :)