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This story tells about a long way to home. Through child fears, on an edge of fiction and reality. There is no way back if you step into the elevator. A common day turned adventure, from which Alex has to get out.

  • classic 2d adventure with horror atmosphere

  • danger awaits at every step

  • solutions change story and ending

  • well-developed locations and characters in comic art style

  • many interesting characters

  • puzzles can make you think for a bit (though not a lot)

  • intrigues, secrets, questions

    Our team:

    Lepeshkina Anna - artistr-freelancer, artdirector, gamedesigner, scenarist and animator.

    Zavrin Alexey - programmer and animator.

    Loskutov Vitaly - translator.

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Check out how to make simple character animation in spine for your game projects.

Animation was made for project Almost my floor

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Almost my floor Demo

Almost my floor Demo


Almost my floor - classic point&click; adventure with horror atmosphere. Alex (main character) is a simple man who lives a simple life. But one day everything...

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Latest tweets from @almostmyfloor

RT @potata_game: When you haven't visited a basement for a long time. ❤️Wishlist to support

Aug 13 2022

RT @potata_game: Name a date cooler than that. I'll wait. ❤️Wishlist to support

Aug 6 2022

RT @potata_game: 🌟We are glad to announce our new game Almost my floor 2!!🌟 ❤️Wishlist to support: Dark dete…

Jul 27 2022

RT @potata_game: A swarm of bees pose a serious threat #screenshotsaturday #indiedev #indie

Jun 18 2022

RT @potata_game: Don't yawn and keep moving forward #screenshotsaturday #indiedev #indie

Jun 10 2022

RT @potata_game: Skip a turn ability allows enemies to get closer to attack them.

May 7 2022

RT @potata_game: You can't directly attack a ghost in a wall with your sword #screenshotsaturday

Apr 30 2022