Do you like old school deathmatch with modern features but none of the frills that have ruined the raw purity of the genre? How about rich, colorful, arcadelike atmospheres? How about...retro Sci Fi? Then you're going to love what Alien Arena has in store for you! This game combines some of the very best aspects of classic deathmatch, and wraps them up with a retro alien theme, while adding tons of original ideas to make the game quite unique. Alien Arena is a furious frag fest with arenas ranging from the small, to the massive. With game modes such as Capture The Flag and Tactical, there are terrific team-based experiences to be had as well as 1v1 duels, free-for-all, and dozens of mutators to alter the game play to your liking. The community is friendly, as well as prolific. Dozens of maps, models, and various accessories have been created by community members to add on to the game experience.

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Really really nice effects! I can still see the brushwork's low amount of faces (I guess that's because the engine is based on Quake 2). But it's easy to ignore.

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Irritant_new Author

It's not really because of being based on Q2. The BSP format is used in all id tech engines. The reason it's low is because we try to keep the FPS rate as high as possible, even for lower end systems. We also compensate that by using a lot of static meshes for details, rather than tons of brushes. Actually, since we now load the entire map into one VBO, I'm interested in seeing how things run with more brushes, it theoretically should run pretty fast.

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completely perfect, made exeption for the skirmish: it doesn't exist at all!!

If i would be able to prepare online and offline battles, this game would be better.
I hope coders are reading this, cos' it's a pretty interesting feature.

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If pictures are worth a thousand words, then videos are worth much more. We have done so much since our last release, the best way to describe it is to just show it.