Wishlist Alder's Blood on Steam: Store.steampowered.com


Alder's Blood is a grim, dark and damp turn-based, tactical, strategic, 2D game. Lead a group of Hunters in a world, where nature have lost her mind and repelled the civilisation. Use cold steel and trustworthy rifles or guns to fight back.

If you would like to give us feedback about Alder's Blood, or just chat, join our Discord! - Discord.gg


E-mail: info@shockworkgames.com

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Wishlist Alder's Blood on Steam - Store.steampowered.com


Hi, it’s Alex here and in today’s post I wanted to share a little bit about our freshly baked story trailer animation, which is very exciting for us because it will be our first artistic form of showing of the story of the game, and the main goal we as the hunters will pursue. It will be a big reveal guys!

We're doing it! \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\m/


The idea for this trailer was to create moving in a simple way, illustrating in the style I incorporated within the game, you can see it in the backgrounds and in the character assets. I wanted illustrations with strong compositions and moveability by separating them into a few planes, so I can achieve this nice parallax like effect. I had in mind a vision of dreadfulness with the illustrations and serenity in the movement.


But the problem was I don’t have any knowledge with software like Adobe After Effects or Premiere. Yeah, I can do stop motion animation but that would take ages to finish, and I have a lot of work for the game itself to do. Not mentioning it took me some sweet time to finish all those trailer illustrations. I was in despair, how in the heck I’m gonna achieve all that with a basic knowledge of Sony Vegas. And here Jana (one of our programmers) descended from her programming cave with help. She isn’t a boasting type so I never knew she is able to manage proper software for animations and effects. She was a life savior! Also we dragged Mike into our little mischief.


We ended up sitting for the whole week working our bums of. With me directing the thing, Jana doing the technical work and Mike making animations. Maybe for some it won’t be much of a greatness, but for me when we finished a few scenes I was like “dude this looks good” and we did it ourselves not involving any third parties (more like couldn’t afford). We had full control on what we wanted to do and how, which was nice. As you can see each piece of the game is crafted with care, and under Mike’s motherly eye.


Of course we did a few mistakes along the way by trying to make too complicated animations for parts that were not prepared for it shape-wise. We did learn a thing or two however, and now I’m sure we can manage some nice cutscenes within the game. A last thing to say: it sucks when you realize your few months of hard work on illustrations turns into a one(!) minute long video. Reminds me of my final test before getting the master’s degree at Academy of Fine Arts, a whole year working on stuff and then 5-10 minutes of talking, a few questions, and that was it.

The full official trailer will be revealed soon. To be always up-to-date with everything Alder's Blood related, make sure to follow us on our social media and join our wishlist:

Facebook.com
Twitter.com
Store.steampowered.com


BONUS:

We're working hard on our game, not only the trailers, so we've decided to share some new stuff with you guys.


Here's the new enemy type in Alder's Blood. This creature doesn't move, it can only watch and shout when it sees a hunter. It has two states - woken up (look) and sleeping (then you can quietly bypass it). We still didn't figure out the name for it, maybe you have an idea?


And our monsters, walking (... or floating) in the moonlight. ;)

Alder's Blood - plans for 2019

Alder's Blood - plans for 2019

News

It’s time to talk about future plans for Alder’s Blood!

Alder's Blood - summary of 2018

Alder's Blood - summary of 2018

News

Hey hey guys! It’s already January of 2019, so it is time to make summaries and talk about new year resolutions, right?

Coloring system in Alder's Blood

Coloring system in Alder's Blood

News 2 comments

Very exciting topic today - coloring system in Alder's Blood. Watch the short video from Michał and Kamil.

Event system in Alder's Blood!

Event system in Alder's Blood!

News

Hello Hunters! In today's devlog we're talking about event system in Alder's Blood. Enjoy!

Comments
HungryPixel
HungryPixel

Neat, as always :)

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Shockwork_Games Creator
Shockwork_Games

Thank you!

Reply Good karma+2 votes
SonofX51
SonofX51

Very cool! How are you guys planning on releasing this? Steam?

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Shockwork_Games Creator
Shockwork_Games

Glad you like it! Yes, we are plannig to release Alder's Blood on PC - Steam and probably GOG.com.

Reply Good karma+2 votes
200441345
200441345

Can't wait for the gameplay but it look like bloodborne :3 interesting

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Chr0n0s85
Chr0n0s85

Bloodborne inspired?

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Shockwork_Games Creator
Shockwork_Games

Hey! Yes, this is one of the inspirations. :)

Reply Good karma+2 votes
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Alder's Blood
Platforms
Windows
Developer
Shockwork Games
Publisher
Fat Dog Games
Engine
Unity
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Homepage
Aldersblood.com
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Noire
Players
Single Player
Project
Indie
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Latest tweets from @aldersblood

A while ago we showed you some concept art with interactive terrain elements. For example, an objective of a missio… T.co

16hours ago

RT @FatDogGames: Alder's Blood is getting better every single day. Just look on these pictures - the game already looks fantastic!⁣… T.co

22hours ago

RT @AldersBlood: #MondayMotivation: Can you imagine a better start to the week than knocking down your enemy with a maul? 🔨 Wishlis… T.co

Feb 18 2019

#MondayMotivation: Can you imagine a better start to the week than knocking down your enemy with a maul? 🔨 Wishlis… T.co

Feb 18 2019

RT @AldersBlood: Something we were planning to show you for a while now. In Alder's Blood you will be able to use a gaming pad. Good… T.co

Feb 17 2019

Something we were planning to show you for a while now. In Alder's Blood you will be able to use a gaming pad. Good… T.co

Feb 17 2019

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