The tower grid
Real Time StrategyThis is a simple project where you will help human colony to survive. You can create buildings, grid blocks, update weapons, armors and characters and...
Build, Gather and Fight in a Desperate Last Stand Against an Onslaught of Never Ending Evil!
The darkness is an entity of evil. Some say it is the manifestation of human fear and nightmares, others say it is a wandering mass of damned souls haunting us. The origin of the darkness itself is unknown, but one thing for certain is that we can keep it at bay through the power of light and fire.
Brace yourself against huge tidal waves of Nightmares. Leveraging an internally developed technology called ‘SwarmTech’ allows the game to render over 70,000 enemy units on the screen at one time. These enemy legions claw their way up through seething fissures in the earth to reinforce ‘The Veil’.
Light up a rich, complex, procedurally generated map to claim territory back from ‘The Veil’. A dynamic living death fog that conceals enemies and drains life from your troops. Holding the line against this terror is not for the faint of heart.
Borrowing from the the roguelite genre, Malices are random afflictions placed on the player during every Death Night, unraveling the best made plans. Conversely, if a Death Night is survived, you may decide between three randomly selected Blessings, enriching the experience and giving your army a much needed edge.
Lead the charge against the horrors of the night with powerful and unique Heroes. Using special abilities gained from leveling up, these Heroes can be key to turning the tide of a desperate battle. But beware, the Nightmares have Elite roaming champions of their own that drop precious resources when killed, posing an extreme and ever-present threat to your expansion.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
This is a simple project where you will help human colony to survive. You can create buildings, grid blocks, update weapons, armors and characters and...
Ancient Terra is a planet of the eternal machine. Flesh is outlawed. Those who refused to become machines were banished to the void on derelict ships...
Lead your people to their new settlement in this survival city-builder. You will need to provide their shelter, guarantee the food supply, protect against...
Step into the well-worn shoes of our Hero: a long-suffering minor Lord, who is forced by circumstances to engage in battle with vastly superior enemy...
Choose any real region from the world. Choose your base of operations, then rebuild and readapt the buildings around you to create a self-sustaining settlement...
Become a leader In Until We Die, you directly control your wards. Decide what's important for surviving in an extreme environment of the post-apocalyptic...
Greatly enjoying this game and what it has to offer thus far. But the wait continues for the grander vision of this game. It could last generations if coop or multiplayer skirmish is added as was said before in the community and during the beginning of the early access.
- Map Generation, Biomes? Greater Customization in Survival.
- More Unit Types, Enemies included.
- Alternate buildings for generating resources such as food etc.
- Potential Weather? Hazardous or Ambient.
- Mod Support.
Other then those suggestions, it's a fairly outstanding game in the genre, continue the great work.