Version 1.0.1 now available! The three factions of the Aeon Nebula have broken out into war. The Alliance, Exiles and Cyborgs are each struggling to obtain dominance over the mineral rich nebula. Aeon Command is a tug of war strategy space warfare game. Play as one of 3 unique factions to help gain dominance over the Aeon Nebula! Features include! - 3 Unique Factions each with unique ships and abilities. - 24 Mission single player campaign. 8 missions for each faction. Play through the Alliance, Cyborgs and Exile campaigns to unlock upgrades and abilities. - Skirmish modes including Classic, Close Quarters and Resources and 3 difficulties. - Multiplayer! Go head to head with a friend or stranger with your favorite faction. - Persistent upgrade system. Unlock upgrades as you play the game to constantly improve your fleet. *Note for Debian users: There have been numerous issues reported with the Unity engine/player on Debian. We're tracking the issue.
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Game crash in menu | Locked | |
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Mar 14 2013 Anchor | ||
Hey Game crashes to me in menu. After displaying Unity screen in the beginning, menu shows up and game crashes. I run the game by manually setting LD_LIBRARY_PATH=. and putting the libstdc++ from Ubuntu 12.04 in game folder because my system has older version of libstdc++. I use that method for all Unity-powered games. I use Debian GNU/Linux 6 32-bit, I have the full version of the game. I was able to run the demo without problems. Here's the log: Privatepaste.com |
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Mar 19 2013 Anchor | ||
Looked over the logs and couldn't find anything that could help resolve the issue. It's strange that the demo worked fine, because there's very little difference between the two builds. I did some digging but couldn't find anything similar to what you're describing. |
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Mar 20 2013 Anchor | ||
I'm not happy about it as well :/ |
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Mar 20 2013 Anchor | ||
Unity3d engine is having issues with networking on Debian. I'll ask around and see if there's a solution. We'll figure something out for you. Started a thread here: Forum.unity3d.com(Debian)-Crash-with-Networking?p=1196096#post1196096 if you want to follow along. |
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Mar 21 2013 Anchor | ||
Thanks I really appreciate your concern If you won't make it, I'll eventually upgrade my operating system (to next version which is coming in few months) so maybe I'll get newer libraries and I won't be experiencing this bug. Or try running Windows version with Wine. |
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Apr 25 2013 Anchor | ||
I've tried the demo and see exactly the same problem. It's the first Unity3D game that fails on this system, and I've tried several of them. My system is Debian SID 64bits. I've run it with dbg and here's the ouput: Notice the first commands in gdb to ignore some signals used by mono. |
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