TUTORIALS
Python Installation: A quick guide to install the Python programming language to enable the modding tools' functions. Install version 3.8.5 or above.
Custom Livery Injection: Tutorial to apply custom liveries into Ace Combat Zero's aircrafts.
- PCSX2 Texture Replacement: Alternative guide to use custom textures using PCSX2's new Texture Dump and replacement feature. Only works for unmodified game ISO.
Texture File Creation & Conversion: Guide to properly prepare custom textures so they can be injected into the game.
Music Mods Creation & Conversion: Guide to create and use custom BGM for the game.
Importing Ace Combat 5 Aircrafts: Covers how to add aircrafts that were previously available in Ace Combat 5: The Unsung War.
Changing Wingmen's Aircrafts: Covers how to change Pixy and PJ's default aircrafts to other planes, and also giving them custom liveries.
FILES AND TOOLS
Aircraft Texture Templates: Blank templates of all playable aircrafts as a base for livery creations.
Original Textures Pack: Archive contains all playable aircrafts' original textures in both GIM and PNG format, for editing or restoration purposes.
TM2 to GIM Converter: Script that converts TM2 images into GIM format used by PS2 Ace Combat games.
GIM Injectors: Scripts for injecting .GIM textures into the game. Available for NTSC-U, NTSC-J, and PAL versions.
BGM Modding Tools Pack: This package contains all necessary tools and files for custom music creation and usage.
DATA.PAC Extractor & Rebuilder: Scripts for extracting the contents of DATA.PAC file and repacking them back.
Wingman Aircraft Mod Pack: Package containing custom aircraft files for wingmen's use. Also included in the pack is a livery injector for the wingmen aircrafts.
PCSX2 Texture Hash Names List: A list of filename hashes that can be used for replacing player-controlled aircraft textures with PCSX2-QT emulator's texture replacement feature.