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[UT3 TC] Project Stealth - Concept Artist/(Junior) Animator/Modeller | Locked | |
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Mar 14 2009 Anchor | |
Hi, Most of you probably know about Project Stealth already, but in case you don't: Ok, that was the introduction. If you're still reading this, please take a look at the following positions:
If you've found something you like, great! Contact me via PM, or via our forums. Hoping to hearing from you soon, frvge |
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Mar 15 2009 Anchor | ||
Dang i use XSI for my modeling, that junior position was looking good =[ |
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Mar 15 2009 Anchor | |
None of our current modellers use XSI, but if the XSI ActorX plugin works good enough, it shouldn't be a problem. Being able to export to Unreal's format is the most important part. (see Udn.epicgames.com ) If you can show us something, that'd be cool. |
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Mar 16 2009 Anchor | ||
May I see your site? |
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Mar 16 2009 Anchor | |
community.projectstealthgame.com/ ? -- Best Regards, |
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Mar 23 2009 Anchor | |
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Mar 23 2009 Anchor | |
When is PStealth gonna be finished? You already released good-looking content a year ago. Did you take a break, or what happened? I expect you are competing in MSUC too, so you probably want to get the game done for the final phase(s). Or am I wrong about that? ...and you might surprise us in the end too, of course. --
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Mar 23 2009 Anchor | |
Well, a large part of our more productive teammembers had crunch time at work, or a tough phase on college. That doesn't mean that nothing was being done. We made up for it in the past few months and it's going a lot better again. Is Project Stealth isn't original enough (I mean, there's only 3 games in the same genre (SCPT, SCCT and ThieveryUT)), then I don't know what is |
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Mar 23 2009 Anchor | |
It's original enough for me and who knows what it's like until it's finished anyway? There is also Metal Gear Solid, which I suppose is the original stealth game. Splinter Cell just perfected the stealth aspect. And even though Thief is a different game, it's the medieval version and therefor original in its setting. I really think a lot depends on the gameplay and -modes, too. Edited by: SinKing |
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Mar 23 2009 Anchor | |
We don't have a story for that reason. Space/underwater levels where created by fans for SCCT too, and we'll release our custom PS Editor so they can make cool new maps themselves. And since we're multiplayer-only, MGS/Hitman aren't in the list, because their gametypes differ a lot from ours. |
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