Post feature RSS Update #4 0.0.0.4

Being a week since the last update, but hopefully it's worth. This new update bring a some new content, many community suggestions to improve the gameplay.

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Being a week since the last update, but hopefully it's worth. This new update bring a some new content, many community suggestions to improve the gameplay.

Because the recent change in the way the save game works, your last Load Game will crash after this update. You have to start a new game.

[New]
✓ New Acessory slot for survivors characters
✓ Scrap with confirmation
✓ Weapons range system/ammo
✓ Firearms/Melee range of attack and consequences of use each. (noise)
✓ Unmarked locations (cars) balanced items and events, now you can get stuff from these unmarked locations
✓ Balance items in different locations
✓ Events won't happen in small locations and won't repeat so frequently
✓ Zombies rewarding loot accordingly, larger mobs always drop an item
✓ Auto-End turn when all player groups are out of action points

[Fixed]
✓ Target cross-hair and zombies groups were clickable when out of sight
✓ Remove scrap option for non scrapable items
✓ Did not save radio and electric fence state (on/off)
✓ Encampment sprites wrong layout order
✓ Library showing motion sensors has built upon putting survivors to train
✓ If save game group in location, displayed tutorial about locations
✓ On Load game turn counter and day counter did not update
✓ Events would not happen, because characters list were empty
✓ Bug caused by loading game or starting game, because music files wrong memory chache
✓ Bug that enable you to get unlimited number of repeated survivors

That's it! Enjoy! More coming very very soon!

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