Post feature RSS Devlog #024: Improving player experience

Now that there's a small group of people playing my game I keep seeing more ways to make things clearer and smoother. These are some of the things I've implemented in the last 2 weeks.

Posted by on

Now that there's a small group of people playing my game I keep seeing more ways to make things clearer and smoother.
From screen transitions and icon animations to little helping signals, there is a lot that can improve player experience.

These are some of the things I've implemented in the last 2 weeks:

- Spacey screen transitions between levels and the level selection menu:

Screen fading

- Landing signals on the white platform poles:

Landing help v2

- Improved clarity of refuelling cable animation:

Refuelling


- Added turning indicator when reviving:

Turn Indicator


- Added animation when losing a life:

Life lost animation


I'm almost done with v0.0.6, which has all these improvements.
It will be available soon for the Discord members.

Want to help me improve the game? Join the Discord!

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Related Games
Related Engines
SFML
SFML Zlib
Related Groups
SFML Developers
SFML Developers Developer