What makes the mod so special?
- Improved modern and future technology tree
- Expanded modern units and future units
- 14 new civilizations complete with animated leaders, Unique units and buildings
- 7 New animated leaderheads for existing civilizations
- Heroic special forces units
- Expanded promotions
- 50+ new events
- Expanded Resources
- Realistic civilization flags
- Ethnically diverse city graphics
- Additional Wonders
- Additional Buildings
- Additional Civics
- Vastly improved speed performances
- Future era optional
How does it expand gameplay?
- Max Civilizations increased from 18 to 50
- Revolutions and civil war can occur (See post 2)
- Barbarians can form civilizations
- Giant and Gigantic map scale
- Lead from Behind
- Improved Espionage
- Influence Driven War
- Added Religious Victory
- Ranged Bombardment
- Better AI with vastly improved speed performance
- Religious Inquisitions
- New premade maps, example Earth and Europe maps with 50civs
- New Map Generators
- Culturally Diverse City Styles
What I think are the best things about the mod.
The biggest additions this mod brings are the revolutionized civics, the diversified modern and future eras, the ability for barbarians to become nations, and the ability for nations to split into two or more nations due to revolts or civil wars.
During my last name, half of the ten or more nations on the map were from rebels or barbarians.
Can anyone see this?
yeah looks nice