Rayne is a modern cross-platform pay-what-you-want 3D game engine. It is highly customizable and easy to use with a well designed API. Rayne features multithreading, clustered forward rendering and a powerful level editor.

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Latest posts from @rayne_3d

Rayne is open source on github! Github.com It supports windows, mac, linux and android including oculu… T.co

Mar 11 2021

RT @1slin1: I wrote about the shadows in @rayne_3d Rayne3d.com :)

May 18 2014

RT @1slin1: I wrote about our clustered lighting implementation in @rayne_3d Rayne3d.com

May 1 2014

No progress blogpost this week as we were mostly working on a small tool we will talk about once there is something to show.

Apr 24 2014

Rayne3d.com will be down later today for ~30 minutes while the server we are hosted on restarts. #heartbleed

Apr 11 2014

There is now collaborative level editing in Rayne (https://vimeo.com/91576346) and also Voxel terrain and a blogpost: Rayne3d.com

Apr 10 2014