PathEngine is the name of a company as well as an advanced path finding software development kit, created under the leadership of Thomas Young. The company was founded after Young left Infogrames Sheffield, and the first commercial version of the software was offered in 2002.[1] The software uses a technique called points of visibility path finding, where the agent takes into account dynamic obstacles and agent shape when navigating between points. Over time the software has been optimized,[2] with rapid bugfixes,[1] and has been made to support platforms such as the Xbox 360.[3] This engine has been used in games such as Titan Quest and now used in Grim Dawn.
This is a modification of the original Game.dll which allows the using of Relics and Charms on Epic and Legendary items.
A complete patching system for Grim Dawn: Decompress game files, patch what needs to be patched/edited and reconstruct the game back to a fully playable...
This mod reverts all database records to as they were in previous patches of the game.
Grim Dawn Wings models for learning purposes and testing purposes. Some of them animated
Grim Dawn Item Assistant gives you the ability to store an infinite amount of items, and lets you search for your items by name, stats, skills, etc. Not...
Play with Tons of Champions, Run Fast like the Wind and Enjoy the Scenery! Hunt for Epic and Legendary Items, with extra Affixes! Hit from Far Away and...
Play with Tons of Champions, Run Fast like the Wind and Enjoy the Scenery! Hunt for Epic and Legendary Items, with Affixes! Hit from far away and make...
Edit your character by modifying stats, skills, waypoints, and other attributes.
The demo of TQ: Frozen World mod! Here some info for ya about the demo: -contains 20% of the full world (the part egypt) - has 9 Mainquests and 4 Sidequests...
The demo of TQ: Frozen World mod! Here some info for ya about the demo: -contains 20% of the full world (the part egypt) - has 9 Mainquests and 4 Sidequests...