Planetary engine that can be used with real elevation data of arbitrary resolution, while being progressively enhanced by fractal algorithms. The fractal algorithms refine and introduce details down to centimeter resolution and can be parametrized by elevation and land class data. A completely random fractal terrain is possible too, or a terrain can be sketched in rough resolution with fractal generating the details. Level of detail ranges from thousands of kilometers down to centimeters, with full visibility. The engine is fully asynchronous, majority of the algorithms running on the GPU while the rest is distributed to multiple CPU cores.
Tatra truck riding on bumpy dirt roads.
those are some pretty deep dirt roads :V
looks cool though
Nice suspension on the truck, tho as theM3nace said, the dirt road or tracks are way too deep :P
That's super awesome!
Well done!
The video is part of a post about the roads (the post has to be approved yet, but here it is too: Outerra.blogspot.com), and there are both deep and shallow roads shown.
its a ghost truck! theres no driver!
hm, well i just hope that with all this progress they remembered to add a cecent physics engine, we will have wonderful detailed planets but we will be flying in outerspace (hopefull) dead. after all who wants to float in space with no gravity and still have to be alive?