Yeah, I really like what you are doing here.
I would love to play the original quake with some bump maps and lightmass.
It would look wonderful!
Great Job
The picture on the left shows conventional parallax mapping. The one on the right shows voxel mapping, which uses voxels (3D pixels) to add depth more convincingly. (The rivets! Look at the rivets!)
Wow, it's really nice!
That looks epic. What other tricks can you do?
Yeah, I really like what you are doing here.
I would love to play the original quake with some bump maps and lightmass.
It would look wonderful!
Great Job