GameStudio A7 is mature, stable and complete game development solution, powered by -C like- Atari Lite-C language. Suite includes not-so-fancy model editor for creating and importing models, a world editor creating levels, and a full featured Script Editor with highlighting for Lite-C and HLSL, and command help. Features the Acknex 7 engine, an engine using Directx 9 for graphics with full shader support, ODE physics engine, particle emitters, complete multiplayer capabilities and plugin support. Comes in variety of licensing options, all royalty-free including the free version.
This is a detailed account describing the development, marketing and release of the game Paradox Vector. Includes some information about wishlists and...
In this brief article, I discuss some of the differences in Paradox Vector's performance based on the type of graphics card being used.
After over a year and a half of development, Paradox Vector has gone from early access to Version 1.0. Paradox Vector is Schmidt Workshops' fourth commercial...
I wanted to experiment with a different approach to rendering a 3D level. Here is the result...
In this tutorial, I discuss the basic features of the Options Menu in Anomalies.
This tutorial covers how to influence the sounds and music in Anomalies through the various parameters. The parameters in Anomalies are all describing...
A summary of how Paradox Vector came into being, what the game is like now, and how it will be developed further.
This updated article, which now includes Unity C# script, will help game developers imagine a new retrograde trend in game graphics, inspired by the vector...
Vector Graphics are a style that came and went in the early 1980's. The trend of retro-ing game styles and genres demands that this graphic technique...
Play Testers Wanted ... Paradox Vector has been updated to version 0.7.1!
It might be too early to say, but I think I have successfully increased my game's selling plateau on Steam.
My game Star Explorers can no longer be purchased on Steam! Here's why... UPDATE: Problem has been fixed!
Conventional wisdom states that solo developers should not make big games. Leave that for the more experienced teams ... I say no. Here are some guidelines...
It would be possible to add a time travel mechanism to my open galaxy exploration game Star Explorers. This would, to my knowledge, be the first "Open...
I came up with a game a lot like No Man's Sky, well before I knew about that game. Here's how it happened, and what I learned from the experience.
MythoQuest is a fun, addictive flying game that follows several classic characters on their quest to recover a stolen artifact and save the Kingdom of...
Our game has entered the Greenlight Top 15 on Steam.
Our medieval fantasy hack and slash game is still in the Greenlight Top 30 on steam.
Our medieval fantasy hack and slash game has entered the Greenlight Top 30 on steam.
We have reached the Greenlight Top 70 and we have uploaded some further screenshots to the IndieDB.
We have uploaded the complete walkthrough for our medieeval fantasy first person hack and slash game. Our greenlight campaign is still running.
Small video showcasing a group of AI tanks fighting each other.
The Player can now hop into a controllable tank and let loose some heavy firepower!
I've added a new AI type, Heavy Tanks! See the video for some heavy armored action!
PAX fans support local indie games & play Snapshot, Cognition Ep2, A Reckless Disregard for Gravity, FieldRunners and Snuggle Truck from IndieRoyale.
Development is a little slow, but Ive added a new weapon to Sergeant Rampage!
Burian Media Enterprises has released 5 new walktrhough videos for "Dark Shadows - Army of Evil".
Burian Media Enterprises has released a new Gameplay Trailer for their Medieval FPS game "Dark Shadows - Army of Evil".
A horde of monsters has been ravaging the country like a plague of locusts for over a year.
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